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Originally Posted by hal3000
Thanks JD smile Have sent you a DM with my address and look forward to look into the game. I don't think I have the skills and equipment to work on any of the other games in the list.
Wouldnt it be worth sending you Air Fighter as well? Looking at the history of Tronica games it's likely this is something you might be able to dump. Unless you already looked into one before of course.

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Originally Posted by MilanSK
But where to test the ROM data? So far, the only way is to use azya's Python emulator, right?
Sorry, I missed your post somehow. Yeah at this point that seems to be the only option, if things go well hopefully someone will write a MAME driver at some point.

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Originally Posted by ssj
@MilanSK are you able to try this method on any of the games you own?
Already did.

With big thanks to azya and his collaborative approach I've successfully dumped the following units:
Popy Electronics (Animest) - Dr. Slump Arale Ncha! Bycha
Gakken - Tom & Jerry Prank
Lansay - La Traversée (a.k.a. Gakken - Jumping Boy / Pyonkichi)

Although one might think all games from a particular vendor should run on the same chip family (just like it was for Game&Watch) it's actually not true.
For example, Gakken - Jumping Boy (mentioned above) runs on Toshiba, while Donkey Angler runs on NEC, and both Kitchen Panic and Search Light run on Hitachi.

Also not every QFP60 chip from Toshiba uses the same pinout as for which azya discovered his method. For example: Casio - Crazy Bee (T7764S)

Might be interesting to explore Matsushima/ETIC/Hanimex/Texet - Astro Destroyers AD15 (T6847A, 67 pin) and Grab Man GM16 (assumed to run on Toshiba as well), along with their calculator versions: Astro Destroyers AD115, Grab Man GM116

Here's the list of good candidates for further investigation:
Gakken - Cornerless card Series
Popy Electronics - Animest - Card Series
Bandai - Dragonball Z Series, Mattel - Joy Series, 3in1 Series
(of course, without excluding the other series and vendors)

If you find chips with the following pinout they appear to be good candidates for azya's method as well:
Pins 1-11: LCD segments
Pins 12-15: input/output (buttons, controls)
Pins 16-21: input/output (buttons, controls)
Pin 22: buzzer, sound
Pin 23: +3V (the positive battery terminal "+"; connected with pin 24 on many units)
Pin 25: 0V (the negative battery terminal "-")
Pin 26: ACL/Reset/Clear
Pins 27 and 28: connected via resistor
Pins 29 and 30: crystal oscillator (might be missing if the game does not have a clock feature)
Pins 31-34: LCD COMs
Pins 35-60: LCD segments

[Linked Image from i.imgur.com]

Last edited by MilanSK; 07/01/25 12:09 PM.
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At least with COB, pinouts of the same chip can differ, because intermediate pins are sometimes omitted, the pin 1 mark is in different places or even the die may be mounted upside-down. But also soldered ICs are sometimes in a package with fewer pins by having fewer of the die pads bonded (e.g. some displayless Casio VL-1 variants; I examined toy keyboards, not LCD games).


MAY THE SOFTWARE BE WITH YOU!

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That's good news Milan!

Seems Gakken used chips from all over the place.

Do you think the different chip manufacturers could be used by different vendors? Ex. Gakken using Toshiba and Lansay clones using Hitachi?
Are the chip pinouts for those the same or are they completely different?

I guess things could have been better, but this wss already a really nice step forward.

I think I should still have a Gakken Pinball unit somewhere I never sent it to Sean since Gakken Soccer was undumpable so thete was no point on doing so. Will see if I can find it.

I emailed Sean a while back about this thread so he could check azya's post and see if he would still have some games there to test it on, but never heatd anything back from him. He probably has a few good candidates.

Btw are you able to scan the screen overlays and cases for the games you have been dumping?

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Yes thanks. Any chance someone can host the Nelsonic background artwork?

Thanks much,

A-Noid

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Originally Posted by ssj
Do you think the different chip manufacturers could be used by different vendors? Ex. Gakken using Toshiba and Lansay clones using Hitachi?
I was told that the Lansay clones just used a different sticker. And if you removed that sticker, there was the original Gakken sticker underneath.
It would be worth looking into multiple Gakken and Lansay games and compare their internals.

Originally Posted by ssj
Btw are you able to scan the screen overlays and cases for the games you have been dumping?
Sure, I can do it. Do you plan to create the artwork?

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Well, I tried before, but I'm not that great with Photoshop so the end result surely wouldn't be that good. I'm hoping that DarthMarino might at least do his magic with the Tronica stuff since he has been doing artwork for all those. Also it's always a good thing to have the artwork preserved at this point because it's a crucial piece for these games and better do it while you still have the games on your hand otherwise later on we will need to hunt down these games again just for the sake of scanning it and especially the overlays it's not something most collectors will be happy to scan since it require the units to be disassembled.

Sean has my Lansay Football unit, but he probably won't remember the details to validate about that sticker theory since it has been a long time since he decapped it. I'll try to find my Gakken Pinball (Not 100% I have it though).

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You can send me the scans you have.

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Here's a list of 27 games running on the Toshiba QFP60/67 that I've found so far (only 6 of them are dumped):

Bandai Tondeke Parman; POPY 6983 3*K
Bandai Zaxxon; ZG16883 (T6883)
Bandai うちのタマ知りませんか? (Do you know my Tama?); 7743 9002H
Bandai めざせ三冠王 (Aiming for the Triple Crown); ?
Bandai Gundam Space Combat 3 in 1; 3IN1 T6770S 1*K; dumped, emulated
Bandai Pengo; PENGO 6941 3*D; dumped, emulated
Bandai Power Fishing; 7790 4*G; dumped
Bandai Dragonball Z; POLICE (in Japanese) 7741 9018H
Bandai Gundam Maze Operation; 0100F-0506 JAPAN 8918H
Bandai Challenge Golf; GOLF (in Japanese) 6906
Casio Crazy Bee CG-85; Toshiba T7764S
Casio Soldier Fight CG-86; Toshiba T7756S
Grandstand BMX Flyer; BIKE 6948 3*F
Gakken LCD Card Game Soccer / Lansay Football; Gakken 6814 3*A
Gakken Jumping Boy / Pyonkichi / Lansay La Traversée; T6813; dumped, emulated
Gakken LCD Card Game Tom & Jerry Prank; 6909 3*F; dumped
Mattel Competition Football; Toshiba T6819S 2*E
Mattel Long Bomb Football; X+0/F T6840S
Mattel Computer Backgammon; T6753 1777-9339 1 C (QFP67)
Mattel Diet Trac; Toshiba T6768 1*G (QFP67)
Mattel Computer Backgammon; T6753
Mattel Speed Freak; T6817S
Mattel Dungeons and Dragons; T6818S
Matsushima Astro Destroyers AD15; T6847A (QFP67)
Popy (Bandai) Animest Doraemon Dorayaki House; POPY 9?22 3*D
Popy (Bandai) Dr. Slump Arale Ncha Bycha; POPY 6815 2*E; dumped
Tomy Multi Colorlaser 6000 Mr. Go!; MR.DO 6947 3*E

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