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Joined: Feb 2001
Posts: 267
Senior Member
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Senior Member
Joined: Feb 2001
Posts: 267 |
Hmm, that's pretty cool... Pac Man from a 1st person POV.
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Joined: Mar 2003
Posts: 41
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OP
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Joined: Mar 2003
Posts: 41 |
Originally posted by patmcfar8: Hmm, that's pretty cool... Pac Man from a 1st person POV. Right, but unlike all the other 3-D versions over the years, this one utilizes the real ROMs -- pretty cool indeed... & opens a new can o' worms, potentially... :pac: :pac: :pac: -PongHit :pong:
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Joined: Apr 2001
Posts: 45
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Joined: Apr 2001
Posts: 45 |
If it runs on Linux with SDL I don't see any reason why it couldn't be ported.
Edit: There is a macosx build in the package already. I am trying to build it.
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Joined: Sep 2000
Posts: 693
Senior Member
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Senior Member
Joined: Sep 2000
Posts: 693 |
I don't suppose a 3-D version of Dig-Dug would work quite so well, would it? 
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Joined: Feb 2001
Posts: 267
Senior Member
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Senior Member
Joined: Feb 2001
Posts: 267 |
Clearly this is all over my head, but how many ROMs could this be used with? Is it limited to maze type games, or no?
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Joined: Feb 2004
Posts: 2,447 Likes: 150
Very Senior Member
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Very Senior Member
Joined: Feb 2004
Posts: 2,447 Likes: 150 |
Right now it just works with the various pac-man sets.
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Joined: Oct 2001
Posts: 10
Junior Member
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Junior Member
Joined: Oct 2001
Posts: 10 |
I built it but the keyboard don't work (or I don't know how to make it work). However I can click-move the mouse to change the view angle. 
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Joined: Mar 2003
Posts: 9
Junior Member
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Junior Member
Joined: Mar 2003
Posts: 9 |
nicest command-line compile I've ever seen. it actually makes an os x application. the sound is scratchy, but it's on their todo list.
as shortstop said it uses SDL so you need to download and compile the SDL source code first (don't just install the runtime library).
syndicman, I don't know why your keyboard doesn't work, I'm on a powerbook and it works fine.
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Joined: Feb 2001
Posts: 267
Senior Member
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Senior Member
Joined: Feb 2001
Posts: 267 |
So... is it kinda cool... or is it just novelty?
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