Originally posted by Martin:
I'll leave it building while I watch some telly...
And indeed, it was a simple case of copy the source from DMG to folder, double click on the XCode project and tell it to build. Watch top gear and by the end, it's finished succesfully.
Somewhat simpler than the previous release to put it mildy. Nicely done.
Now if only the "animate" in the debugger wasn't broken then the mac really would be a perfect place to be - but that problem's not exclusive to this release, or indeed mac mame (it's broken in XMame too), and sadly i wouldn't have a clue how to reimplement the graphics to solve the problem.