Originally posted by TheBoomCamel:
I guess the only difference I see in an emulator and a program like iTunes is that iTunes is just the thing you play your music on, and the emulator is taking the place of a phyiscal thing the company made to sell in the first place.
Not sure about that. I feel that music companies want to sell physical CD in the first place. CDs in a box with a nice design and a booklet. I guess Music and CDs were never "meant" or "designed" to be ripped and played as files on a computer. Since they never find a way to prevent that, they were *forced* to accept to sell immaterial products on the net, but it doesn't mean that they approve.
Nintendo sells GBA so they can make money from the games that are sold on it.
Like you pointed out, the gaming industrie makes money out of games, not by selling empty consoles or cabinets. If they were still making money by selling their games for an emulator rather than their own systems, I still can't see what's wrong with that. My guess is that they are really afraid to loose control over their products (Copying / pirating / support for emulator's bugs they don't own etc...). I guess (hope) it's only a matter of time.
For someone to come out with a thing that eliminates that cost for the consumer is wrong.
If you still buy them the games you'll play on those emulators, I can't see what's wrong with that.
PSX emulator from Connectix were on the shelf for a long time before Sony bought and then killed it after beeing tired of loosing lawsuit after lawsuit. At that time, it was easier to play a pirated PSX game on the (moded) real thing than on the emulator.
With iTunes you just steal the music.
Even if you can, you have *every* ways to NOT steal the music you play on iTunes.