Originally posted by arekkusu:
It is already the correct aspect ratio if you use the GL plugin. If it made every game fill the screen completely, that would be the wrong aspect ratio.
One of us is on the wrong way.
When I use the the OpenGL plugin, games like Street Fighter II are stretched on the entire width AND heigth of the screen. Is this the correct aspect ratio ? Shouldn't there be big black bars up and down (letterboxed screen) ?
If I use software renderer the aspect is different (the video doesn't look vertically stretched) and most of the games got black bars on EVERY side (left, right, up, and down) instead of having only either horizontal either vertical blacks bars, ie there is no optimal use of the screen size.
Am I saying something wrong ? Maybe my memory is confused, it has been such a long time since I have seen some old arcade systems here. Which rendering is the correct one ? Software or Open GL ?