Updated from the
0.94u1 projects , 0.95 source is now available on my
.mac public folder .
The included readme lists step-by-step compile instructions and some info on the mac-specific bugs and changes since 0.87b. This build fixes some important bugs (cheat.dat, upside down vectors, the debugger), but there are still some games that hang or crash on the Mac.
For those of you unable to compile, a pre-built binary is also available. Please keep in mind this is an
unofficial build.
If you discover any problems which are not listed in the readme and which do not happen on the PC, please add them to this thread.
@Brad: No code changes were required to match the core, but I cleaned up gcc compiler warnings and fixed bugs (comments added to
wiki .) As before, diffing against the 0.88u4b1 tree will show everything I changed. Notably, project flags and the .pch include order were fixed, so it finally compiles with zero warnings. The shell script phase also builds chdman now.