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Joined: Feb 2004
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Joined: Feb 2004
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Is Mahjong Hyper Reaction really not working? It's got a big red X through the icon, and it gives the "not working" warning, but it seems to be playable. I just beat the first girl. I didn't play all the way through.

Joined: Oct 2004
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A few games with the red X are nonetheless playable; Soul Edge is a good example.

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I played MJ Hyper Reaction all the way through and couldn't find any problems (sad, I know).

Joined: Aug 2004
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Arekkusu, can you do something for Afterburner and Primal Rage that is the only rom I have that don't work at full speed as on the PC side?
Thanx for this relase again!

Joined: Jul 2003
Posts: 487
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arekkusu,

query re: config:

Why do the .cfg settings need to be trashed between 94u1 and .95 -- isn't it using the same style configuration?


Sean Aaron
Joined: Feb 2004
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They don't have to between 0.94 and 0.95. They do need to be trashed between 0.88 and 0.94, though.

Joined: Jul 2003
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I had real problems with my pad going from .94u1 to .95 until I trashed the configs...maybe it was just a fluke with my Playstation pad?


Sean Aaron
Joined: Dec 2001
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Quote
Originally posted by Kaizer Arel:
Arekkusu, can you do something for Afterburner and Primal Rage that is the only rom I have that don't work at full speed as on the PC side?
Thanx for this relase again!
By the looks of it, these games may have used the PPC 68K cores that are not compatible with Xcode. So instead they use the C 68K cores which are much slower.

Which brings up another question. MAME seems to be doing away with Assembly cores now. Will the same happen on the Mac side seeing as CPU core fixes are done on C cores instead, e.g. the Sega System16 games rewrite?

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Well, I've been with MacMAME for a long time. One of the major features of MacMAME is the use of ASM 68k cores. I believe those will still be a part of MacMAME.

Joined: Jul 2000
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MacMAME Author
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Joined: Jul 2000
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Quote
Originally posted by Fast Cash:
Which brings up another question. MAME seems to be doing away with Assembly cores now. Will the same happen on the Mac side seeing as CPU core fixes are done on C cores instead, e.g. the Sega System16 games rewrite?
No, the official builds will still use the assembly cores for the foreseeable future.

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