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Joined: Feb 2001
Posts: 141
Member
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Member
Joined: Feb 2001
Posts: 141 |
Pooyan has upside down graphics. The game works fine in earlier MacMAMEs.
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Joined: Sep 2000
Posts: 286
Senior Member
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Senior Member
Joined: Sep 2000
Posts: 286 |
Originally posted by Bakasama: Pooyan has upside down graphics. The 2 clones are upside down but the parent is fine here. Edit : you have to launch it twice to make it reversed and restart MacMAME to get it right the first launch. Weird....
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Joined: Feb 2001
Posts: 141
Member
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Member
Joined: Feb 2001
Posts: 141 |
It plays normal on the parent sometimes. It seems to get messed graphics if you play the clone then the parent.
EDIT: After playing around, it just seem the game works fine running any Pooyan set the first time. Playing the same set again or a different set after, the game just gets weird graphics.
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Joined: Jul 2000
Posts: 497
MacMAME Author
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MacMAME Author
Joined: Jul 2000
Posts: 497 |
Originally posted by Speedy Boris: Was there a change in the code, or is this a Mac-specific issue? This is a core change.
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Joined: Nov 2002
Posts: 123
Senior Member
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Senior Member
Joined: Nov 2002
Posts: 123 |
I'm try to compile the source but i've various error after install quicktime 7 with sdk library (i use 10.3.9 and CW 9.4) and 101 errors from 0.96 source. Suggestion?
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Joined: Jul 2000
Posts: 497
MacMAME Author
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MacMAME Author
Joined: Jul 2000
Posts: 497 |
Originally posted by Fava: I'm try to compile the source but i've various error after install quicktime 7 with sdk library (i use 10.3.9 and CW 9.4) and 101 errors from 0.96 source. Suggestion? What are the erorrs? I'm building successfully with CodeWarrior 9.4 on 10.3.9 (no QuickTIme 7 SDK yet) and with CodeWarrior 9.5 on 10.4.0. I've also built successfully with Xcode 1.5 on 10.3.9 and Xcode 2.0 on 10.4.0. Post some more details and we can probably get to the bottom of this.
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Joined: Nov 2002
Posts: 123
Senior Member
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Senior Member
Joined: Nov 2002
Posts: 123 |
Installing Quicktime 7 on 10.3.9+CW9.4 get this error (just an esample from 30000+ error): I've get this: Error : ';' expected (included from: QuartzCore/CoreVideo.h:22 QuickTime/ImageCompression.h:25 QuickTime/Movies.h:51 QuickTime/MediaHandlers.h:24 QuickTime/QuickTime.h:30 MacMAME.h:44 MacMAME_Release.pch:16) CVHostTime.h line 33 extern uint64_t CVGetCurrentHostTime() AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
Error : ';' expected (included from: QuartzCore/CoreVideo.h:22 QuickTime/ImageCompression.h:25 QuickTime/Movies.h:51 QuickTime/MediaHandlers.h:24 QuickTime/QuickTime.h:30 MacMAME.h:44 MacMAME_Release.pch:16) CVHostTime.h line 42 extern double CVGetHostClockFrequency() AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER;
Error : ';' expected (included from: QuartzCore/CoreVideo.h:22 QuickTime/ImageCompression.h:25 QuickTime/Movies.h:51 QuickTime/MediaHandlers.h:24 QuickTime/QuickTime.h:30 MacMAME.h:44 MacMAME_Release.pch:16) CVHostTime.h line 49 extern uint32_t CVGetHostClockMinimumTimeDelta() AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; and this one: Error : (10140) undefined identifier 'INLINE' (included from: mame.h:19 mamedbg.h:4 driver.h:55 powerins.c:24) drawgfx.h line 220 INLINE UINT32 alpha_blend_r32( UINT32 d, UINT32 s, UINT8 level )
Error : (10121) declaration syntax error (included from: mame.h:19 mamedbg.h:4 driver.h:55 powerins.c:24) drawgfx.h line 221 {
Error : (10121) declaration syntax error (included from: mame.h:19 mamedbg.h:4 driver.h:55 powerins.c:24) drawgfx.h line 276 INLINE void sect_rect(struct rectangle *dst, const struct rectangle *src) I've compiled on my old imac without Q7 and found this 6 error (i'm done disablling those line because i can't say what i do for correct): Will not record build dependency for source file ��Info.plc�� generating file ��Info.plist�� as the IDE could not locate the generated file along an access path.
Error : (10141) expression syntax error OpenGLPluginX.c line 1148 verify_action(menu, return);
Error : (10141) expression syntax error OpenGLPluginX.c line 1183 verify_action(fileString, continue);
Error : (10265) exception specification list mismatch (included from: memory:149 algorithm:523 vector:221 MacFiles.cpp:17) new line 120 _MSL_IMP_EXP_RUNTIME void operator delete(void* ptr) _MSL_NO_THROW;
Error : (10265) exception specification list mismatch (included from: memory:149 algorithm:523 vector:221 MacFiles.cpp:17) new line 133 _MSL_IMP_EXP_RUNTIME void operator delete[](void* ptr) _MSL_NO_THROW;
Error : (10265) exception specification list mismatch (included from: memory:149 algorithm:523 vector:221 MacInput.cpp:15) new line 120 _MSL_IMP_EXP_RUNTIME void operator delete(void* ptr) _MSL_NO_THROW;
Error : (10265) exception specification list mismatch (included from: memory:149 algorithm:523 vector:221 MacInput.cpp:15) new line 133 _MSL_IMP_EXP_RUNTIME void operator delete[](void* ptr) _MSL_NO_THROW;
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Joined: Feb 2001
Posts: 267
Senior Member
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Senior Member
Joined: Feb 2001
Posts: 267 |
Run and Gun no longer seems to be playable. I thought it worked in earlier versions, but now just gets stuck with garbled graphics. Sorry if this is a known MAME issue.
Thanks for the update!
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Joined: Jul 2000
Posts: 497
MacMAME Author
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MacMAME Author
Joined: Jul 2000
Posts: 497 |
Originally posted by Fava: Installing Quicktime 7 on 10.3.9+CW9.4 get this error (just an esample from 30000+ error): Update to CodeWarrior 9.5 - that should take care of these. Also, and as a general rule, you should be building against the various MacOS SDKs rather than the live system headers. In CodeWarrior, this means changing the "{OSX Volume}" source tree to something like /Developer/SDKs/MacOS10.3.0.sdk". This will allow you to build in situations where a) CodeWarrior's MSL headers haven't been revised yet or b) installing QuickTime 7 without the SDK blows away existing headers. 
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Joined: Nov 2002
Posts: 123
Senior Member
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Senior Member
Joined: Nov 2002
Posts: 123 |
Perfect! I try after xcode 1.5 build 
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