The next MacMAME build has been sitting on my hard drive for far too long, and it looks like my time is going to be short for the next little while. WIth that in mind, I'd like to do a very limited release of the next build, mainly just for members of this forum. I don't want (or need) a lot of feedback, because I don't have the time to deal with it.
Before I post the links, I'd like to lay down some guidelines that I hope you all will respect.
1. Please don't tell your favorite news site or version site that this release is out. I don't want (and can't deal with) the large amount of feedback it's likely to garner in it's current rough state. I don't mind if whoever reads this message grabs a copy, but I would mind very much if everyone started banging on it and then started sending me feedback about how they can't figure out how the new joystick code works. Those docs haven't been written yet, and I've still got some coding clean-up to do as well.
2. Please keep bug reports on this build limited to the Wiki and this thread. If you are running 0.88u4 beta 1 and feel the urge to post your bug somewhere other than these 2 places, don't.

I don't want to spend a lot of time hunting down bug reports when the time comes to update MacMAME for final release, because my time will probably be limited then as well.
And before I post the links, here are the things I know are likely to be problematic.
1. The Beatmania games seem to have broken themselves somewhere along the line. I know I fixed this a while back, but I haven't had time to look back on my notes to figure out if it was a MAME core fix that got regressed or a result of some bug in one of the assembly cores.
2. Qix has no sound. This is likely a bug in the assembly cores - I haven't had time to look into it yet.
3. The new joystick code will likely be non-intuitive at first. No longer do you assign buttons/axes in the MacMAME front-end. Now it's all done inside MacMAME when you're running a game and choose either "Inputs (this game)" or "Inputs (general)". Most of you will need to map your joystick to something other than the defaults the first time you run this new MacMAME - such is life.
4. The Xcode project files do not currently build. I haven't had the motivation to fix them up, but when the time comes for a non-beta release, I will do so if no one has already.
With that in mind, you can find the new build
here. The source can be found at
www.macmame.org/files alongside the older archives for those interested.