Previous Thread
Next Thread
Print Thread
Page 2 of 6 1 2 3 4 5 6
Joined: Dec 1969
Posts: 920
Likes: 3
R
Senior Member
Senior Member
R Online: Content
Joined: Dec 1969
Posts: 920
Likes: 3
And it's now fixed. I'll send you an update RB as soon as I've cleaned up the code a bit smile

Joined: Dec 1969
Posts: 920
Likes: 3
R
Senior Member
Senior Member
R Online: Content
Joined: Dec 1969
Posts: 920
Likes: 3
...and done! I'd guess we should aim for a release sooner rather than later, since that web page tells people to use a player that currently doesn't work smile

Joined: Aug 2003
Posts: 122
T
Senior Member
Senior Member
T Offline
Joined: Aug 2003
Posts: 122
Quote
Originally posted by Richard Bannister:
...and done! I'd guess we should aim for a release sooner rather than later, since that web page tells people to use a player that currently doesn't work smile
He-he. laugh That sounds like a good strategy for getting Developers to release updates sooner. Veeery Sneaky. wink

Cue the great news. cool


Dear Mod/Admin, Please let me know why you had to delete this post. Thanks.
Joined: Oct 2004
Posts: 296
S
Senior Member
Senior Member
S Offline
Joined: Oct 2004
Posts: 296
On the topic of that webpage, I really hope they start making a list of "What's New" on the front page. It'd be slightly annoying to have to comb through the VGM list to see what was recently added.

Joined: Mar 2001
Posts: 17,239
Likes: 263
R
Very Senior Member
Very Senior Member
R Offline
Joined: Mar 2001
Posts: 17,239
Likes: 263
Yeah - they say they're already adding stuff, but damned if I can remember everything that was there before smile

Joined: Jan 2005
Posts: 154
Senior Member
Senior Member
Joined: Jan 2005
Posts: 154
I'm going to be updating my VGM library to handle this, and while I do that I'll probably add a way to transparently access gzipped files in RAR archives using my Rar_Extractor (which Audio Overload uses). The comment on the VGM file spec page about gzip being "trivial to support" doesn't take into account the lunacy of putting a gzipped file in an RAR archive.

... oh my, the files are huge. My modem will make these painful to acquire. I might have to work on a more efficient format that stores the samples separately.

Joined: Dec 1969
Posts: 920
Likes: 3
R
Senior Member
Senior Member
R Online: Content
Joined: Dec 1969
Posts: 920
Likes: 3
Quote
Originally posted by blargg:
I'm going to be updating my VGM library to handle this, and while I do that I'll probably add a way to transparently access gzipped files in RAR archives using my Rar_Extractor (which Audio Overload uses). The comment on the VGM file spec page about gzip being "trivial to support" doesn't take into account the lunacy of putting a gzipped file in an RAR archive.
It's only about 20 lines of code to undo a gzip buffer in RAM. I'll send you the code by e-mail. For what it's worth, Audio Overload supports LZH and GZIP archives, which can be inside CAB, RAR, or ZIP; I don't think gzip functionality inside Rar_Extractor would be particularly useful to us as we'd need to duplicate it elsewhere anyway.

Joined: Oct 2004
Posts: 296
S
Senior Member
Senior Member
S Offline
Joined: Oct 2004
Posts: 296
Well shut my mouth, they started posting what's new on the front page. Outstanding.

Joined: Mar 2001
Posts: 17,239
Likes: 263
R
Very Senior Member
Very Senior Member
R Offline
Joined: Mar 2001
Posts: 17,239
Likes: 263
blargg: One of the emulators (Gens?) does support another format that stores samples seperately. We really need an emulated rip format - I'm told someone has one worked out complete with some rips, but they haven't released it yet.

Joined: Dec 1969
Posts: 920
Likes: 3
R
Senior Member
Senior Member
R Online: Content
Joined: Dec 1969
Posts: 920
Likes: 3
CGFM2 did so a good while back, I believe...

Page 2 of 6 1 2 3 4 5 6

Moderated by  R. Belmont, Richard Bannister 

Link Copied to Clipboard
Who's Online Now
1 members (1 invisible), 57 guests, and 2 robots.
Key: Admin, Global Mod, Mod
ShoutChat
Comment Guidelines: Do post respectful and insightful comments. Don't flame, hate, spam.
Forum Statistics
Forums9
Topics9,331
Posts122,197
Members5,077
Most Online1,283
Dec 21st, 2022
Our Sponsor
These forums are sponsored by Superior Solitaire, an ad-free card game collection for macOS and iOS. Download it today!

Superior Solitaire
Powered by UBB.threads™ PHP Forum Software 8.0.0