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R
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You're on the Mac (I can tell because you're barking about channel selectors, which I don't have in the PC versions), does Tournament Fighters work in Game Music Box?

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R
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I'm not sure why I'm replying to this at all given the tone of your message. Remember that Audio Overload is a freeware project developed by R. Belmont and me in our spare time.

Think about how much money you've spent to use Audio Overload, and perhaps then consider if you would be better placed showing a little gratitude rather than the angry ranting tone visible in your post.

Quote
Originally posted by Murray:
Well, NES Turtles Tournament Fighters STILL doesn't work.
Look at the change history. Notice any update to the NSF engine? Funny, there's none. As such, there won't be any compatibility changes there. Besides, your problem was already answered in detail by the Game Music Box author . Did you read his comments?

Quote
Are you EVER going to update the .GSF engine?
As of this post, I will not be looking at GSF again until mid-2006 at the earliest. It is not a format I care about, and as the only thing it seems to generate is whinging (you're not the first) I've decided I simply don't need the hassle.

Quote
Why did you disable the .SPC channel selections?
The SPC channel selection support is a bug, which has already been fixed for the next release. If you had read the change log in the read me file, you could probably have worked this out yourself; note that the SPC engine was replaced altogether recently, and the person who did that forgot to reimplement channel muting.

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S
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Boy this sounds like a certain Simpsons episode!

Murray: November 27th's Audio Overload was, without a doubt, the WORST RELEASE EVER! Rest assured, I was on the internet within days registering my complaint throught the world.

R. Bannister: I know it wasn't perfect but what right do you have to complain?

Murray: As a loyal user, I feel you owe me.

R. Bannister: What?! I've given you thousands of hours of entertainment for free- I don't owe you anything. I mean if ANYTHING, you owe ME!

Murray: .............Worst release ever.

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R
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Quote
Originally posted by Vlcice:
In terms of more bugs, the S98 of Misty Blue seems to still have some hissing and buzzing.
I had a look at this one.

R. Belmont -- you're better placed to trace this than me; it looks like the second AY8910 is responsible, but I have no clue how to fix. Any ideas?

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R
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Boris: LOL!

Richard: I'll check it out.

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Quote
Originally posted by Speedy Boris:
Boy this sounds like a certain Simpsons episode!
Ah, good old episode 4F12

http://www.snpp.com/episodes/4F12.html

and a whole page dedicated to comic book guy for future parody posts.

http://www.snpp.com/guides/cbg.file.html

smf

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A
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Misty Blue uses PCM. S98 PCM tracks (TheScheme, etc) don't sound right... maybe this is because the PCM samples aren't included in the archives...

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R
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Depends - the YM2608 has built-in PCM drums that don't require an external ROM. If they're doing voices through some sort of AY trick that would certainly need samples though.

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I assume that the latest vg update (0.34) isn't compatible with AO 2.0b7? If it isn't, there's something else to merge for an upcoming release.

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R
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What vg update? You mean VGM 1.5?

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