Just trying out the SDL ports for the first time...running into a couple issues:
With SDLMAME - failed to link with SUBARCH=win32, DEBUG=1
obj/mamed/debug/debugcpu.o - undefined reference to 'osd_wait_for_debugger'
obj/mamed/sdl/video.o - undefined reference to 'debugwin_update_during_game'
With SDLMESS - failed to compile with SUBARCH=win32, DEBUG=1
src/sdl/fileio.c:168 (in function create_path) too many arguments to function mkdir
Any help appreciated!
Thanks,
Frank Palazzolo