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Bruce C #28616 04/11/07 06:14 AM
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Just a bit to everyone so far, thanks for being seemingly sane, and helping out with getting this stuff running. I myself was never much one for linux until lately, and this is my first attempt at using it actually. more then I bargined for in one way, and in another it's making me go out and learn about this stuff.

so please keep up the great work. and pardon any stupid questions I might ask along the way ^_^

~b

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to add to bruce c's build suggestions:

currently if you are using sixaxis, you must use usb cable --- (I heard sixaxis wireless is bt 2.0 -- maybe in new YDL release?)

and also, if using sixaxis, & if you are 'rolling your own' for libSDL, you should take (or improve!) the "axis constraint" libSDL diff earlier in this thread -- unless you have a very steady pair of hands smile


bruce c: about the video garble - ps3 video modes 'are not real'. (see up in this thread). The kernel's frame buffer driver uses 'bordered' geometry. Add 128 to get the 'real hd mode'. Elsewise, the modes to pass to SDL are ~ as this:

printf("2 = 576x384, 3 = 1124x644, 7 = 576x460@50\n");
printf("130 = 720x480 * , 131 = 1280x720, 135 = 720x576@50 *\n");

... where LHS is ps3videomode, RHS is SDL application (mame) requested resolution.


phil h

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I tinkered around with this iso and for the love of god, neither on my Mac OS X 10.5.3 or on my Windows XP with Magic ISO maker or Power ISO, that I can not get my updated ps3-mame-cdr-test.iso that has more roms and an updated gamelist to bootup properly on my PS3! Any ideas or help please? Its been almost a year, and no new progress on this Mame for PS3?

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I've made some progress, UltraISO with Crossover on the Mac allows me to edit the iso and burn it with Macs Disc utility and it boots up on my PS3!

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