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Joined: Aug 2002
Posts: 225
Senior Member
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Senior Member
Joined: Aug 2002
Posts: 225 |
Gucek - if you are cool with it see if you can get Chris to get your page linked on the Mess.org link page. Chris is doing some nice mess.org cleanups recently and your pictures are nice addition. Thanks for them.
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Joined: Aug 2002
Posts: 225
Senior Member
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Senior Member
Joined: Aug 2002
Posts: 225 |
The code *is* HazeMD, so anything with problems there will have problems here. It's still a huge improvement over the previous MESS driver though Is HazeMD obsolete then? In other words will Haze be submitting to MESS if there are improvements in the future? My monk like policy of MESS, MAME or nothing can test the old patience sometimes...
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Joined: Jan 2006
Posts: 3,690
Very Senior Member
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Very Senior Member
Joined: Jan 2006
Posts: 3,690 |
nah, HazeMD is Haze's little playground and he will probably add to it neogeocd and megacd moreover he already stated various times that a. he wants an emulator with a fix gamelist to make easier spotting bugs. HazeMD accomplish this, MESS does not b. he has no interest in MESS, so someone else has to port back the code (in this case arbee) in my opinion there is space for both (at least in my HD  )
Last edited by etabeta78; 04/12/07 10:20 PM.
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Joined: May 2005
Posts: 23
Junior Member
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Junior Member
Joined: May 2005
Posts: 23 |
Hello, Not sure if this is a bug, but today I got svn rev. 266 and compiled. I tested the genesis system. The problem is that the start button event insists to map to the third joy-button. I mapped the "1 P start" and "P 1 start" in in-emulator menu to a specific button of my gamepad, but it does not work. The mapped pad button does nothing, whereas the third pad button works as "start".
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Joined: Jan 2006
Posts: 3,690
Very Senior Member
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Very Senior Member
Joined: Jan 2006
Posts: 3,690 |
very stupid question: do you mean that you can pause some games by pressing C in place of start (very strange issue and probably a bug in the configuration of inputs) or that some games will start when you press C in place of start (some games worked this way on the real hardware, this would not be a bug)?
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Joined: May 2005
Posts: 23
Junior Member
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Junior Member
Joined: May 2005
Posts: 23 |
I only tested with Raiden Trad US. I'll give it a more thorough try today. But I can tell you in this game, start didn't function; neither as pause or start.
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Joined: May 2005
Posts: 23
Junior Member
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Junior Member
Joined: May 2005
Posts: 23 |
svn Revision 269: genesis video output is broken. No video output, blank screen. Sounds can be heard. Other systems work fine. Both opengl and yuy2 are the same.
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Joined: Jan 2002
Posts: 36
Member
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Member
Joined: Jan 2002
Posts: 36 |
ht1848: of course you may link them  (I actualy did ask about this some time ago...) 
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Joined: Mar 2001
Posts: 17,006 Likes: 94
Very Senior Member
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OP
Very Senior Member
Joined: Mar 2001
Posts: 17,006 Likes: 94 |
I wish I could see what rev. 269 *is*, but I'll bet it's the u1 update since ssf2ghw (the arcade SSF2 bootleg on Genesis h/w) also has no graphics in u1.
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Joined: Dec 1999
Posts: 1,180 Likes: 2
Very Senior Member
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Very Senior Member
Joined: Dec 1999
Posts: 1,180 Likes: 2 |
C:\Games\Emulated\MESS>svn log -r269
------------------------------------------------------------------------
r269 | npwoods | 2007-04-12 17:53:55 -0700 (Thu, 12 Apr 2007) | 3 lines
Prep for next dev cycle, and sync with MAME 0.114u1
------------------------------------------------------------------------
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