Previous Thread
Next Thread
Print Thread
Video output - low res? #31432 07/12/07 05:41 AM
Joined: Jul 2007
Posts: 25
P
PatMoffat Offline OP
Member
OP Offline
Member
P
Joined: Jul 2007
Posts: 25
I'm hoping someone can shed some light on the video config options available to make SF3 look its best. I've noticed that the resolution seems quite low when compared to the arcade unit at work, and to the output through "ElSemis" CPS-3 emulator. Is it simply due to running MAME on Mac? Am I missing something?

At the moment I'm running the following:

./mameg5 -video opengl -waitvsync sfiii3

I've tried running in d3d mode but the performance seems quite low.

Thanks for any direction you can give.

Re: Video output - low res? [Re: PatMoffat] #31434 07/12/07 01:02 PM
Joined: Mar 2001
Posts: 16,499
R
R. Belmont Online Content
Very Senior Member
Online Content
Very Senior Member
R
Joined: Mar 2001
Posts: 16,499
Try adding -nofilter. And there is no d3d mode in SDLMAME - d3d is "Direct3D", which only exists on Microsoft platforms.

Last edited by R. Belmont; 07/12/07 02:39 PM.
Re: Video output - low res? [Re: R. Belmont] #31456 07/13/07 01:46 AM
Joined: Jul 2007
Posts: 25
P
PatMoffat Offline OP
Member
OP Offline
Member
P
Joined: Jul 2007
Posts: 25
After doing some playing around I've found that changing the 'beam' setting in the ini file helped some...I switched it to 2.0. Is there a way to improve the anti-aliasing perhaps? Or is that what i just did?

Re: Video output - low res? [Re: PatMoffat] #31459 07/13/07 02:46 AM
Joined: Mar 2001
Posts: 16,499
R
R. Belmont Online Content
Very Senior Member
Online Content
Very Senior Member
R
Joined: Mar 2001
Posts: 16,499
Err, the beam setting only changes vector games. It should do nothing with SF3.

If you want it blurrier, that should be the default (-filter) on OpenGL as long as you aren't using GLSL. Personally I think SF3 looks terrific "unenhanced" though - wonderful art style. (That's why I don't dig the SNK games at all - the art's nowhere near as nice as Capcom).

Re: Video output - low res? [Re: R. Belmont] #31461 07/13/07 05:08 AM
Joined: Jun 2007
Posts: 107
B
Brass Offline
Senior Member
Offline
Senior Member
B
Joined: Jun 2007
Posts: 107
It looks fine, the arcade resolution isn't that high, it's the same as cps1 and 2. All sdlmame needs is scanlines and things like that. I remember I used to set the screen to 640x448 and set scanlines on Xmame (or 640x478 on a 5:4) monitor. This looked great if done right and worked on any game with a 224 vertical resolution.

Re: Video output - low res? [Re: Brass] #31462 07/13/07 05:21 AM
Joined: Mar 2001
Posts: 16,499
R
R. Belmont Online Content
Very Senior Member
Online Content
Very Senior Member
R
Joined: Mar 2001
Posts: 16,499
So set that resolution and throw on a scanlines -effect png smile

Re: Video output - low res? [Re: R. Belmont] #31463 07/13/07 05:24 AM
Joined: Jul 2007
Posts: 25
P
PatMoffat Offline OP
Member
OP Offline
Member
P
Joined: Jul 2007
Posts: 25
I just figured out the scanlines effect, and man it looks great! I'm not entirely sure if the issue is fixed, but I don't think i care anymore smile

Re: Video output - low res? [Re: PatMoffat] #31466 07/13/07 08:59 AM
Joined: Jun 2007
Posts: 107
B
Brass Offline
Senior Member
Offline
Senior Member
B
Joined: Jun 2007
Posts: 107
Good to know, but too bad it doesn't work right with yuvmodes. Funny it was the opposite on xmame, no scanlines in opengl.

Re: Video output - low res? [Re: Brass] #31499 07/14/07 07:38 AM
Joined: Nov 2006
Posts: 239
S
sgothel Offline
Senior Member
Offline
Senior Member
S
Joined: Nov 2006
Posts: 239
Now with the pluggable GLSL shader feature,
feel free to do some scanline filters ..

I will add GLSL multipass support shortly,
so you can just serialize GLSL filters ;-)

Cheers, Sven

Last edited by sgothel; 07/14/07 07:39 AM.

Moderated by  R. Belmont 

Who's Online Now
1 registered members (1 invisible), 60 guests, and 2 spiders.
Key: Admin, Global Mod, Mod
ShoutChat Box
Comment Guidelines: Do post respectful and insightful comments. Don't flame, hate, spam.
Forum Statistics
Forums9
Topics8,775
Posts115,464
Members4,899
Most Online890
Jan 17th, 2020
Powered by UBB.threads™ PHP Forum Software 7.7.3