I'm hoping someone can shed some light on the video config options available to make SF3 look its best. I've noticed that the resolution seems quite low when compared to the arcade unit at work, and to the output through "ElSemis" CPS-3 emulator. Is it simply due to running MAME on Mac? Am I missing something?
At the moment I'm running the following:
./mameg5 -video opengl -waitvsync sfiii3
I've tried running in d3d mode but the performance seems quite low.
After doing some playing around I've found that changing the 'beam' setting in the ini file helped some...I switched it to 2.0. Is there a way to improve the anti-aliasing perhaps? Or is that what i just did?
Err, the beam setting only changes vector games. It should do nothing with SF3.
If you want it blurrier, that should be the default (-filter) on OpenGL as long as you aren't using GLSL. Personally I think SF3 looks terrific "unenhanced" though - wonderful art style. (That's why I don't dig the SNK games at all - the art's nowhere near as nice as Capcom).
It looks fine, the arcade resolution isn't that high, it's the same as cps1 and 2. All sdlmame needs is scanlines and things like that. I remember I used to set the screen to 640x448 and set scanlines on Xmame (or 640x478 on a 5:4) monitor. This looked great if done right and worked on any game with a 224 vertical resolution.