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Joined: Nov 2003
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If anyone doesn't want to wasta bandwidth on redownloading the updated SSF packs, run this batches with psfpoint handy:

Puyo Puyo Sun

Code
psfpoint -artist="Katsumi Tanaka" *.ssf
psfpoint -title="Opening Title" puyosun00.ssf
psfpoint -title="Rule Explanation" puyosun01.ssf
psfpoint -title="Ranking" puyosun02.ssf
psfpoint -title="Let's Choose" puyosun03.ssf
psfpoint -title="Entire Map" puyosun04.ssf
psfpoint -title="Let's Play on Easy" puyosun05.ssf
psfpoint -title="Let's Play on Normal" puyosun06.ssf
psfpoint -title="Let's Play on Hard" puyosun07.ssf
psfpoint -title="Crystal Vision" puyosun08.ssf
psfpoint -title="Let's Play Against Rival" puyosun09.ssf
psfpoint -title="Satan's Theme" puyosun10.ssf
psfpoint -title="Continue" puyosun11.ssf
psfpoint -title="Continue (Duplicate)" puyosun12.ssf
psfpoint -title="Name Entry 1" puyosun13.ssf
psfpoint -title="Name Entry 2" puyosun14.ssf
psfpoint -title="Comic Dialogue -Girl-" puyosun15.ssf
psfpoint -title="Comic Dialogue -Boy-" puyosun16.ssf
psfpoint -title="Comic Dialogue -Rulue-" puyosun17.ssf
psfpoint -title="Comic Dialogue -Strange Fellows-" puyosun18.ssf
psfpoint -title="Comic Dialogue -Rival-" puyosun19.ssf
psfpoint -title="Draco Ending" puyosun20.ssf
psfpoint -title="Arle Ending" puyosun21.ssf
psfpoint -title="Schezo Ending" puyosun22.ssf
psfpoint -title="Play Result" puyosun23.ssf

Shienryu

Code
psfpoint -artist="Yukihiko Murabayashi, Koichi Ishibashi" *.ssf

Joined: Mar 2001
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R
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Yeah, although the multiplatform nature of AO means a fair amount of users won't be able to run psfpoint or bin2psf. I might start mirroring "cooked" versions of kingshriek's batch-only releases for that reason. Twisty assures me that mameworld.info can't run out of bandwidth and I'm always up to test that ;-)

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They are on that ftp.modland.com server as well, and it's linked to from his rip site, so shouldn't be much of a problem.

Don't all Corlett PSF tools compile under GCC?

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modland.com doesn't offer archives though - I tried getting NiGHTS one-file-at-a-time from there and it was not pleasant.

I haven't tried porting the PSF tools, but I believe they're for MSVC as-is.

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It's a FTP server, just use wget or whatever you *nix guys use for FTP. wink

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There's now a rip of Hanagumi Taisen Columns - Sakura Wars. The title song at least turns out to actually be streamed so it's not included, but all the sequenced tracks are present.

ks: ssfdump could use an "automatic" mode where it tries to guess the bank/track #/tonebank # from the last commands found in the history buffer. I'm sure there are cases where that wouldn't work, but I think for everything I've seen thus far it would.

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Any chance you could provide the streamed tracks as well for completeness sake?

Not necessarily do full streamed rips, but if there's one track, shouldn't be that time consuming?

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Depends on the actual on-cart data format. The sound test refers to stereo and mono ADPCM streams, which doesn't really narrow anything down smile

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I meant something like wavewriting the stuff and encoding to mp3 or ogg.
Heck, I guess I can do that as well. STV emulation doesn't reach 50% on my machine though, this shouldn't be a problem when wavewriting right?

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Wavewriting isn't hurt by speed, no. And yeah, that's actually probably the way to grab streamed ST-V tracks - I was greatly overthinking that.

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