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Re: AO pre-release b9 test [Re: Knurek] #34441 10/09/07 09:17 AM
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arekkusu Offline
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S98 PCM works now!
This makes me very happy smile

Re: AO pre-release b9 test [Re: arekkusu] #34446 10/09/07 01:57 PM
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R. Belmont Offline
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S3M not handling FM is documented in the readme, and playback has to stop when adding files in order to show actual song names in the list.

Also, most formats that define them in a standard way do respect time/fade tags (notably PSF/PSF2).

Re: AO pre-release b9 test [Re: R. Belmont] #34452 10/09/07 02:57 PM
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Knurek Offline
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Originally Posted By R. Belmont
and playback has to stop when adding files in order to show actual song names in the list.


Huh? First player I've checked that has that requirement.

Originally Posted By R. Belmont
Also, most formats that define them in a standard way do respect time/fade tags (notably PSF/PSF2).


Not here. Neither MOD, S3M, PSF, nor AHX do that... They just play indefinitely. PSF fade out all right, but don't automatically follow to the next track in the playlist...

Re: AO pre-release b9 test [Re: Knurek] #34453 10/09/07 03:25 PM
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R. Belmont Offline
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There are no time tags for MOD, S3M, or AHX.

Re: AO pre-release b9 test [Re: R. Belmont] #34454 10/09/07 04:03 PM
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Knurek Offline
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But it's quite easy to detect the duration for them. All Amiga players could do that, not to mention ancient stuff like Cubic Player, Mod4Win, Modplug, etc.

Also, there's a really funn bug with loading from directories that have dots in them.
S3Ms and other formats load fine, MODs don't.

Re: AO pre-release b9 test [Re: Knurek] #34455 10/09/07 04:43 PM
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R. Belmont Offline
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BTW, are there "mixed" S3Ms or are they all-FM or all-digital? I've only seen one or the other (probably because the original ST3 didn't try to compensate for the latency between the digi and FM channels).

Re: AO pre-release b9 test [Re: R. Belmont] #34456 10/09/07 05:03 PM
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Knurek Offline
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I hadn't seen one really, but some of the discussion on Un4seen forums make me believe they exist.

Re: AO pre-release b9 test [Re: Knurek] #34463 10/09/07 07:26 PM
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Richard Bannister Offline OP
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Updated Mac build here:

http://www.esatclear.ie/~bannister/ao20b9-p4.mac.zip


Noli umquam docere porcum cantare; perdes tempus et irritabis porcum.
Re: AO pre-release b9 test [Re: Richard Bannister] #34465 10/09/07 07:44 PM
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kami68k Offline
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I can't even start the player over here.

http://666kb.com/i/asieh06k11qknraiw.jpg

Translation:
"folderblahblah
This application could not be started, because the application's configuration is not correct. To fix the error you should reinstall the application"

And idea why I get this error?

Re: AO pre-release b9 test [Re: kami68k] #34467 10/09/07 08:05 PM
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R. Belmont Offline
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Try installing this package from Microsoft and it should help.

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