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sounds in donkey kong #36857
12/30/07 09:35 AM
12/30/07 09:35 AM
Joined: Nov 2002
Posts: 10
glendale
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patrick 99e99 Offline OP
Member
patrick 99e99  Offline OP
Member
P
Joined: Nov 2002
Posts: 10
glendale
Hi everyone,

I have several donkey kong roms, but I am noticing when the game starts, there is no sound when donkey kong jumps/bounces-- and mario has no walking sound either.. Yet the other sounds (DK laughing, jumping over a barrel, hammer hitting barrel) all work fine. So I am wondering, what is the reason for certain sounds to be missing?

Thanks.

-patrick


Patrick J. Collins
Re: sounds in donkey kong [Re: patrick 99e99] #36860
12/30/07 01:32 PM
12/30/07 01:32 PM
Joined: Apr 2006
Posts: 702
USA
Tafoid Offline
Senior Member
Tafoid  Offline
Senior Member
Joined: Apr 2006
Posts: 702
USA
MacMAME is based on older versions of MAME, the last being in the 0.103 range, I believe. The Donkey Kong sound used to need samples to be complete, but as of MAME 0.116, samples were no longer required. So, it would sound like you need samples if you wish to use MacMAME - get them here: HERE. Make sure you check the OLDER SAMPLES, as they would be located in that menu.






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