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echoes #41633 05/26/08 06:32 PM
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Thanks. I benefit too, of course - less dual-booting, and hopefully more emulators for Linux means more Linux users for my other ports too :-)

Anyway, I want to add patching (IPS/UPS) and cheat code support and then do some debugging. Shouldn't be too much longer for a release, and hopefully the improvements and added features will be worth the wait.

xamenus #41649 05/27/08 12:37 PM
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The phenomenon that a replay record slips off by considerable establishment occurs. Even if I stand and put it up and start immediately, there are many same phenomena. The contents cause an error in a process on the way when I perform the record which I used state roads for. If can be improved; thanking you in advance.
Star soldiers were particularly terrible.

kuzunoha #41689 05/28/08 01:54 AM
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any chance rewinding could be given an option to multiply its speed and bend time based on how long you hold down its button like in win ver? smile

Last edited by veenom; 05/28/08 01:54 AM.
Marty #41705 05/28/08 03:50 PM
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Having 1.39 for Linux is AWESOME! Yeah, as per a previous post, I'd like to buy you a beer too!

Looking at the new features so far, I'm really excited. I too, dual-boot for the Windows version as well.

I am curious on a few things though (take these as feature requests if not in already, but don't delay 1.39 for these)

--Will it be possible to double/resize the NTSC scaler? What about Standard scalers? I prefer the original look and don't like using the HQ/other scalers that round the original. (I did see your Video TAB screenshot, but only shows Scaler HQ with 3x)

--Will there be the commandline options like in the widows version if there is no gui option (like standard scalers, window size, etc)?


Many Thanks!

GiSWiG #41710 05/28/08 04:32 PM
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Yes, you can double and triple the NTSC scaler now. You can do plain or bilinear scaling without the extra processing if you like.

Right now you can pass a game on the commandine and it'll auto-launch it. I might add additional commandline controls in the future.

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Originally Posted By R. Belmont
Yes, you can double and triple the NTSC scaler now. You can do plain or bilinear scaling without the extra processing if you like.

Right now you can pass a game on the commandine and it'll auto-launch it. I might add additional commandline controls in the future.


WOOT!
I'm so anxious now! Can't wait to see it in openSUSE 11.0/KDE4!

(P.S. love the handle R. Belmont)

veenom #41732 05/30/08 04:09 AM
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There was a cause in a star soldier JAP version somehow or other, and, as for the replay record for USA, there was never a problem. Because it was the totally same making of, by the renaming of the state save, I confirmed it by each inspection of the replay record. The systems do not seem to have any problem in an input timing as far as they watch this.

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