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Re: SVN builds - new driver flood [Re: Pernod] #115659 08/07/19 03:23 PM
Joined: Jul 2019
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exidyboy Offline
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Joined: Jul 2019
Posts: 1
That Hektor typeface looks so much like the Exidy Sorcerer I had a look in the Hektor ROM to see if Open University had incorporated the char gen ROM from the Sorcerer. Did not find anything conclusive.

Re: SVN builds - new driver flood [Re: Anna Wu] #115660 08/07/19 05:01 PM
Joined: May 2004
Posts: 890
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Duke Offline
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Joined: May 2004
Posts: 890
Some screenshots of the Microlink 20 device recently dumped by ClawGrip:

[Linked Image]

[Linked Image]

[Linked Image]

I don't think much more can be done until the V25 serial ports are emulated.

The device looks like this: https://i.imgur.com/xRylUHg.jpg

Re: SVN builds - new driver flood [Re: Anna Wu] #115666 08/08/19 09:29 PM
Joined: Apr 2012
Posts: 250
Pernod Offline
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Joined: Apr 2012
Posts: 250
Coming soon ...
[Linked Image from i.imgur.com]

[Linked Image from i.imgur.com]
Still plenty to do, especially keyboard.

Also have ROMs for the Husky Hawk and Hunter 2/16 but not enough known about them to make much progress, will probably submit as skeletons.


BBC Model B, ATPL Sidewise, Acorn Speech, 2xWatford Floppy Drives, AMX Mouse, Viglen case, etc.
Re: SVN builds - new driver flood [Re: Anna Wu] #115779 08/30/19 12:04 PM
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Posts: 890
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Duke Offline
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Joined: May 2004
Posts: 890

Re: SVN builds - new driver flood [Re: Anna Wu] #115780 08/30/19 02:12 PM
Joined: Mar 2001
Posts: 16,335
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R. Belmont Offline
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Joined: Mar 2001
Posts: 16,335
That's really cool, Duke!

Re: SVN builds - new driver flood [Re: Anna Wu] #115963 09/19/19 07:41 PM
Joined: May 2009
Posts: 1,806
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Just Desserts Offline
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Joined: May 2009
Posts: 1,806
Some more progress on the Indy, this time the VINO video-input chip:

[Linked Image from i.imgur.com]

[Linked Image from i.imgur.com]

Re: SVN builds - new driver flood [Re: Anna Wu] #115969 09/20/19 05:21 PM
Joined: Aug 2009
Posts: 1,139
Kale Offline
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Joined: Aug 2009
Posts: 1,139
Acorn VIDC10 rewrite improved raster effects, namely they don't hit the emulation performance excessively:

[Linked Image from mamedev.emulab.it]

Also added stereo image support, and fixed a bug where BGMs were clicking too much, caused by the sound DMA not honoring an extra 16 bytes in every transfer:

http://mamedev.emulab.it/kale/fast/files/aa_jksquash_title.mp3
http://mamedev.emulab.it/kale/fast/files/aa_jksquash_main_menu.mp3

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