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Joined: Jun 2010
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You, sir, are a legend. Thanks muchly - I'll stick around here. smile

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Phil, could you please re-up the MAME hack to dump FM patches? I know it's a reply to a very old post, but I just stumbled upon this board today when giving M1 a fresh look on an "arcade sound" stint. (I happen to be a musician with a primary interest in oldschool FM/PSG chips and tracking.)

Like the guy who started this thread, I too find the idea of being able to revive some of the authentic FM instrument sounds from the "old masters" very exciting; both with isolating a channel to hear the individual tracks and also being able to reproduce the individual instruments themselves in VOPM.

I tried all the links in this thread, but it seems that all of them our dead. I know of at least 2 people other than me who would also be interested in the hack mentioned in here, so if it's not too much trouble, I'm sure that it would be greatly appreciated.

Thanks so much :3

-nobuyuki


Nobuyuki at 8bitcollective
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The EXE link on the previous page works fine.

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ah! you are correct. Thank you


Nobuyuki at 8bitcollective
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Thread Necromancy: ARISE!
Did anyone save a copy of either the ym2151.zip from Phil's site, or the compiled executables from either this thread or mameworld? I can find neither of them anywhere, and Wayback Machine is no help either.

LN


"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"
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I did happen to have it and was asked to post a link to it. It should stay valid for a while:

http://mameload.mameworld.info/ym2151.zip




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Tafoid: Thank you SO MUCH for the patch.
Here it is, ported to baseline MAME GIT as of 5/23/2016:

https://dl.dropboxusercontent.com/u/79094972/mosh_ym2151.patch

LN


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Two small fixes:
1:
2151intf.cpp: comment out line 147:
Code
m_key_down = m_key_down;
Clang doesn't like this type of self-assignment.

2:
ym2151.cpp line 2515: replace the line:
Code
chan_calc(PSG, j);
with:
Code
if (j<7) chan_calc(PSG, j); else chan7_calc(PSG);
I completely missed that (which breaks the dedicated LFSR noise which optionally replaces one operator on channel 7), that's actually a bug in the original 2009 patch.

LN


"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"
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