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Re: AO SDK release 1.4.8 available [Re: R. Belmont] #48272 02/21/09 06:29 PM
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The one track I've tried (don't recall now which, 8~10 range), had the sequence data reference both bank 0 and 1.

Re: AO SDK release 1.4.8 available [Re: Knurek] #48273 02/21/09 06:31 PM
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Oh yeah. Now that you mention it, I did notice the sequences contained tone and mixer (!) change commands. This game will be fun fun fun :-)

Re: AO SDK release 1.4.8 available [Re: R. Belmont] #48323 02/23/09 08:40 PM
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"Typing of the Date"? Wow. I had to Google that one to make sure Knurek wasn't pulling a fast one :-) I bet Sega would've sued if it had been a PS2 game smile

Re: AO SDK release 1.4.8 available [Re: R. Belmont] #48326 02/23/09 11:41 PM
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Meh. Try "Hang The DJ" for size. And no, it's not a survival horror.

Re: AO SDK release 1.4.8 available [Re: Deunan Knute] #48364 02/25/09 11:25 PM
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Some new rips:

Saturn:
Digital Angel - Dennou Tenshi Spiral Story (1997)(Koga Game Factory)(Tokuma Shoten)
Terra Phantastica (1996)(Chime)(Sega)

Dreamcast:
Yuukyuu Gensoukyoku 3 - Perpetual Blue (1999)(Starlight Marry)(Media Works)

10 Liquid Sounds of Morning Dew.dsf of the above has a little problem in the beginning. Sounds like the song is trying to play a nonbanked sample (resulting in chip sounds at start). No dsfinfo.py so I can't easily check what's wrong, PSF rip doesn't have this problem.

http://vgm.hcs64.com/

Re: AO SDK release 1.4.8 available [Re: Knurek] #48386 02/26/09 10:39 PM
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New Saturn rips:

Fire Pro Gaiden - Blazing Tornado (1995)(Human)
Idol Mahjong Final Romance 4 (1998)(Video System)
Mahjong Ganryuujima (1995)(Cosmos Computer)(ASCII)
SD Gundam G-Century S (1998)(Japan Art Media)(Bandai)

SD Gundam is purely streamed, rest of them uses at least some sequences.
Not sure what's the deal with Mahjong Ganryuujima, both tone banks have all EFSDL values set to zero. And there's a third tone bank in the map file, but only two found on disc (well, there's a third one in SDDRVS.TSK, don't think that one counts). Maybe the game uses DSP only for the SFX? Pretty crappy music either way. laugh

http://ssf.hcs64.com/

Re: AO SDK release 1.4.8 available [Re: Knurek] #48389 02/27/09 03:21 AM
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Originally Posted By Knurek
Yuukyuu Gensoukyoku 3 - Perpetual Blue (1999)(Starlight Marry)(Media Works)

Some nice stuff there (e.g. "Burning Chase" is pretty interesting).

Re: AO SDK release 1.4.8 available [Re: exolon2] #48423 02/28/09 05:58 PM
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Some minor http://dsf.hcs64.com/ update (well, minor as in only 1 GB wink ).

New sequenced rips there:

Ring, The - Terror's Realm (2000)(Tycoon)(Kadokawa Shoten) (yes, that's *that* Ring, and yes, it's creepy)
World Series Baseball 2K1 (2000)(WOW)(Sega)

New Saturn stuff:

Idol Janshi Suchie-Pai Special (1995)(Jaleco)
Kurubushi Kyoudai Gekijo Daiikkan - Mahjong-hen (1996)(Yumedia)
Simulation RPG Tsukuru (1998)(Pegasus Japan)(ASCII)
Slayers Royal 2 (1998)(Onion Egg)(Kadokawa Shoten)
Zork I - The Great Underground Empire (1996)(Infocom)(Activision)(Shoeisha)

http://ssf.hcs64.com/

Last edited by Knurek; 02/28/09 10:55 PM. Reason: Added Saturn rips
Re: AO SDK release 1.4.8 available [Re: Knurek] #48451 03/01/09 08:11 AM
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Shining Wisdom (1995)(Sonic! Software Planning)(Sega) minissf repack (shaves 4 MB smile ).

kingshriek, the tracks still pop at beginning, even when using the latest ssfmake.py. Another bug in DSP RAM zeroing or something non related?

http://ssf.hcs64.com/

Re: AO SDK release 1.4.8 available [Re: Knurek] #48463 03/02/09 06:27 AM
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New Saturn rips:

Honkaku Pro Mahjong Tetsuman Special (1996)(Naxat)
RMJ The Mystery Hospital (1997)(System Sacom)(Bandai)
Tactics Ogre - Let Us Cling Together (1996)(Quest)(Riverhillsoft)
Virtua Call S (1998)(Fairytale)(KID)(KID)
Lupin the 3rd - Pyramid no Kenja (1998)(Tohoku Shinsha)(Asmik Ace)
Lupin the 3rd Chronicles (1997)(Spike)
Shinseiki Evangelion - Digital Card Library (1997)(Sega)
Tenchi Muyou! Toukou Muyou (1997)(Xing)

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