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I want the Modeler source code to port it to GP2X. #49714 05/01/09 02:09 PM
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masteries Offline OP
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Hello to all!

I am newbie here, also my english insīt good. I searched for Modeler emulator source code, but I canīt find it; I assume that this source code was never released.

The thing is pretty simple, I study the performance of various emulators running "Outrunners", and Modeler 093 is the only emulator where Outrunners can be played in a P2-233Mhz; because this great performance I want to port it to GP2X (also Modeler uses SDL for 2D use, and GP2X has a good SDL port).

Thanks guys, I await a response.

Re: I want the Modeler source code to port it to GP2X. [Re: masteries] #49715 05/01/09 02:28 PM
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MooglyGuy Offline
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RB, may I also have a pony?

Re: I want the Modeler source code to port it to GP2X. [Re: MooglyGuy] #49716 05/01/09 02:45 PM
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R. Belmont Offline
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Heh. I don't have a working source tree for Modeler at the moment - I was trying to backport all the V60 fixes from MAME and got sidetracked. The idea of Model 1 with OpenGL polygons does still appeal to me though :-)

Re: I want the Modeler source code to port it to GP2X. [Re: R. Belmont] #49734 05/02/09 03:24 AM
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Stiletto Offline
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You're telling me, that would be awesome.

I'd like to see if OpenGL polygon rendering can be hacked onto an Atari ADSP/ADSP-II/DS-III/DS-IV emulator at some point, but it's beyond my coding skills. If someone wants to make my year, that's a good project. I think Aaron told me once it can't be done, though.

Same goes for I, Robot too. smile

Re: I want the Modeler source code to port it to GP2X. [Re: Stiletto] #49735 05/02/09 04:58 AM
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R. Belmont Offline
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AFAIK the STUN Runner type games do software rendering on the TMS34010 so that would be pretty difficult to make them draw in hardware.

Re: I want the Modeler source code to port it to GP2X. [Re: R. Belmont] #49752 05/02/09 10:19 PM
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Richard Bannister Offline
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Want me to go digging through my files to see if I have it?


Noli umquam docere porcum cantare; perdes tempus et irritabis porcum.
Re: I want the Modeler source code to port it to GP2X. [Re: Richard Bannister] #49773 05/03/09 03:50 PM
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It's nowhere near a priority, so don't dig too hard.

Re: I want the Modeler source code to port it to GP2X. [Re: R. Belmont] #49820 05/04/09 06:21 PM
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Richard Bannister Offline
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I appear to only have the hacked up Mac version. Sorry.


Noli umquam docere porcum cantare; perdes tempus et irritabis porcum.
Re: I want the Modeler source code to port it to GP2X. [Re: Richard Bannister] #49834 05/04/09 09:37 PM
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I am not interested in Model 1 emulator, I donīt want to draw polygon games into a GP2X screen.

I am interested in Modeler 0.93 emulator (yes, the emulator of 2001 year), to play these games: "Outrunners" and probably "Golden Axe:Revenge of Death Adder" in a GP2X handheld system, using the existing SDL port.

Re: I want the Modeler source code to port it to GP2X. [Re: masteries] #49837 05/04/09 09:55 PM
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R. Belmont Offline
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Yes, we are aware of that. Doesn't mean we can't have our own ideas though smile If the Pandora ever shows up I think polygon games on it will be just fine, for instance.

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