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SVN r5052+

FM-7 driver

Xevious (Floppy Disk)
Punch Ball Mario Bros. (Tape)

[Linked Image from img197.imageshack.us] [Linked Image from img197.imageshack.us]

Now I wait for the FM77AV/40SX support to play games like Space Harrier. smile

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Craft (Linus Akesson) driver

Convert .hex file to .bin file

Example craft.hex and the converter Hex2bin

Hex2bin.exe craft.hex

a file called craft.bin will created.

To check the CRC32 and SHA1 i use HashCalc (Freeware)

Last edited by Anna Wu; 06/24/09 07:45 PM.
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A little hacking around gets us back (with current code!) to:

[Linked Image from rbelmont.mameworld.info]

And unlike with the old PPC core it's actually trying to boot the ATAPI CD-ROM now. If I could find BeOS install disks we might get someplace.

All is not perfect though - for some reason it only boots if you run -debug. You can immediately dismiss the debugger and it'll boot, but that needs to be fixed. We're working on it smile
(Oh, and the PPC change for this isn't getting commited to SVN quite yet - I want to try and fix the -debug thing first).

Last edited by R. Belmont; 06/26/09 05:04 AM.
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RB: Cool!

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There are CD images of BeOS R5 out there, I don't know if that will run on the original BeBox hardware or not though.

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Originally Posted by Heihachi_73
Speaking of Master Systems, can someone test Bank Panic on their end? It seems to be broken on all versions except smsj. CRC of the tested ROM image is B4DFB825; works with Meka's built-in BIOS (unless it's just a 'watch the SEGA logo' before the game starts), and in Dega.

Tested in MESS 0.126 with the v1.3, Hang-on and Alex Kidd BIOS sets, both NTSC and PAL.

Your rom is a bad dump
http://datomatic.no-intro.org/index...D3B9963E316CB7F73BBDC2A7311C6&n=0048

good crc32 is 655FB1F4

it is sad to see people keep testing or developping for MESS based on cheesy databases *facepalm*

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I kind of figured that out a while ago, MESS is at 0.132 now! wink

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I did not follow this thread, so I just noticed that there is something about the rpk handling here.

Originally Posted by R. Belmont
Mizapf bypassed a lot more of the core than I was expecting, so we may or may not get standard behavior with .rpks.
...
By standard behavior I mean things like "roms/folder == roms/folder.zip" and that sort of thing.

Please specify. I still don't get the issue. What do you mean by roms/folder == roms/folder.zip?

I certainly did not intend to bypass anything. So what should have been handled in which different way?

Michael

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SVN r5097
megacd2 driver

megacd_model2_bios_2_00w_e.bin [CRC32: 4d5cb8da] [SHA1: f5f60f03501908962446ee02fc27d98694dd157d]

Are you sure the rom/crc is correct ?

It exist another rom (eu_mcd2_930601):

[CRC32: d344f125] [SHA1: 523b3125fb0ac094e16aa072bc6ccdca22e520e5]

xeye driver

us_xeye_931227.bin [CRC32: 4e18b45c] [SHA1: 615f11b4a81cf957ae55fe99b453c4d8355eab46]

it exist another rom (us_xeye_931227)

[CRC32: 290f8e33] [SHA1: 651f14d5a5e0ecb974a60c0f43b1d2006323fb09]

Quote
06-28-2009

Thanks to TmEE , the we finally have a WonderMega BIOS dump. This is a dump of the Sega branded WonderMega. Also, TmEE dumped his X'eye, and I found that the release done a while back on X-Cult was a faulty rip. This X'eye BIOS actually functions in an emulator, albeit it is a little slow. Pick them up here.

Actually, TmEE's wondermega dump currently on the wiki page is confirmed bad.

He redumped his X'eye by desoldering and dumping the chip instead of dumping it with his genesis dump program. the crc32 of his redump is 290f8e33 which matches my original dump. So the statement above regarding the dump i did last year being faulty and this xeye bios being more functional is wrong, as TmEEs chip redump matches my dump I released here last year. So should probably edit the x'eye bit out of the news post so not to confuse people.


Last edited by Anna Wu; 06/28/09 10:47 AM.
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Referring to the zip file usage with RPK: I think I understand what you meant, but it wasn't me. smile

The zip file access is in multcart.c, and I contributed only some parts of it. Most lines from me are not concerned with reading from a zip file; I just use calls to find a file and to read it.

It's just multcart.c which deals with zip files, so if there are mechanisms in the core to handle folders and zip files in an equivalent way, you should be able to change that without doing any harm to upper layers.

Michael

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