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Ya know #52238
08/03/09 06:15 PM
08/03/09 06:15 PM
Joined: Mar 2001
Posts: 15,988
USA
R
R. Belmont Offline OP
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R. Belmont  Offline OP
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R
Joined: Mar 2001
Posts: 15,988
USA
Every time I pull out the ZiNc source and start improving it I see utter bollocks like this.

Re: Ya know [Re: R. Belmont] #52240
08/03/09 07:03 PM
08/03/09 07:03 PM
Joined: Feb 2007
Posts: 542
Brazil
S
Sune Offline
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Sune  Offline
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Joined: Feb 2007
Posts: 542
Brazil
urgh!

The translation is wicked: "these games are set to standard renders Mum".

Not what you want to hear but..a shiny new ZiNc release = problem solved, no more horrormame builds..

Re: Ya know [Re: Sune] #52242
08/03/09 07:23 PM
08/03/09 07:23 PM
Joined: Mar 2001
Posts: 15,988
USA
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R. Belmont Offline OP
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R. Belmont  Offline OP
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R
Joined: Mar 2001
Posts: 15,988
USA
Probably so. And yeah, that's a translation Aug could laugh at smile

Re: Ya know [Re: R. Belmont] #52377
08/08/09 02:05 PM
08/08/09 02:05 PM
Joined: Aug 2002
Posts: 348
Melbourne, Australia
H
Heihachi_73 Online content
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Heihachi_73  Online Content
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Joined: Aug 2002
Posts: 348
Melbourne, Australia
Yeah, old news. When I tried it when it came out it was slower than both MAME and ZiNc themselves on my machine. I think I'll stay with arcade quality graphics at ~40fps than 'enhanced' graphics at 20fps!

On a side note, I dragged out the old ZiNc again to see if it still ran, ZN-based games and Tekken 3 work fine but for some reason System 11 games do nothing but crash on load without even showing the window or going into full screen. Maybe RB jinxed me over my blind post in the MW programming forum! wink

Re: Ya know [Re: Heihachi_73] #53004
08/22/09 06:26 PM
08/22/09 06:26 PM
Joined: Aug 2009
Posts: 7
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Paratech2008 Offline
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Paratech2008  Offline
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Joined: Aug 2009
Posts: 7
I'm unsure if you can ever hope to stop people from making "illegal" builds of MAME. I seriously doubt they care if Zinc is ever updated, so it's no sweat off their brow. frown



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