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#5245 08/27/05 04:20 AM
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Quote:
Originally posted by R. Belmont:
If you'd been around when I was collecting errata for 0.7.5 you'd have Progear already. Since you weren't you'll have to wait for whenever I next do a release ;-)
Oh well, I'll have to manage somehow in the meantime. I can always listen to the OST.
Let's just hope it won't take another n years.

#5246 08/30/05 06:15 PM
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Thanks for the amazing work. System 12 games sound very well. You have forgotten add "Libero Grande" and Fighting Layer date is 1998, not 1995.

Virtua Striker 2 version 99 still fails. You hear always the same tune whatever track you choose.

Keep surprising us with your work.

#5247 08/31/05 03:52 PM
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First of all many thanks to Richter for the new M1 build and also for Fuji for his new BridgeM1 build.

I have noticed the following things:

1) Would it be possible to add Final Lap R (as Speed Racer is also supported) and add a Namco System FL driver entry, if that makes sense?

2) What about a new entry for Namco Super System 22 games for

Air Combat 22
Alpine Racer
Cyber Cycles
Prop Cycle
Time Crisis

instead of Viva Nonno HLE Driver? M37710 for SS22 is supported in MAME, so maybe this is also possible in M1? Would reduce the number of games running with simulated code wink

3) Would changing 500GP and Time Crisis 2 into a Namco System 23 category make sense?

4) Jaleco Mega System32 games are listed in System32 (Sega)? Is that with intention?

5) Namco System12 games are listed under Namco System1 games? Is that with intention?

6) Namco System21 games are listed under Namco System2 games? Is that with intention?

At least so they all appear in BridgeM1.

Best wishes for the upcoming next version, whenever it gets released.

Kind Regards,
RetroLover

#5248 09/01/05 11:52 AM
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RL: M1 is not intended as a comprehensive hardware reference. The driver type listed for each game is exactly what M1 uses to run the game's audio, no more and no less. I will not add phony driver types just to make the game list match System16/MAWS/whatever.

As far as Super System 22, the HLE currently sounds better than the real emulation so I chose to keep using it for those games at this time.

#5249 09/02/05 12:08 AM
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Ok, thanks for all the great bug reports on here. I've fixed the following items now:

* Fixed years on Ridge Racer series, Matrimelee, and Final Romance 4
* Fixed manufacturer on Ace Attacker
* Fixed clipping on blswhstl
* Fixed ROM loading in shdancer (crashed in Linux, bad playback on Windows)
* Fixed parent/clone relationships for missb2, cottonj, gt3dv18, and tp2m32
* Added Final Lap R, Ghost Lop, Jockey Grand Prix, V-Liner, Dimahoo, and Progear
* Fixed command format for vs2v991 (now can select all songs)

The Space Harrier/Hang On balance issues are still on the radar, as is the problem where normalization doesn't reset between games.

Fujix: I don't notice clipping in the Irem games you specify. Could you give exact song numbers and time offsets?

#5250 09/02/05 12:19 AM
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I actually thought Ace Attacker was by Jaelco, it was just on System 16 Hardware...

Not 100% though, I think I might have a flyer on S16 but I cant check from work, sucks to be me.


http://www.system16.com - The Arcade Museum
#5251 09/02/05 01:21 AM
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The Japanese flyer on System 16 only mentions Sega and only has a Sega logo.

#5252 09/02/05 01:33 AM
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righty-ho

dont mind me smile


http://www.system16.com - The Arcade Museum
#5253 09/02/05 07:43 AM
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Would it be possible to add the other Williams pinball games like Addams Family and the other YM2151/CVSD boards, or the Capcom pins such as Breakshot? The Capcom games sound is very high quality, I'd say as good or better than DCS.

I'm guessing the reason some of the Sega/Stern pins using BSMT2000(South Park, X-files, Stern's Playboy, Rollercoaster Tycoon, etc) aren't in is that they are too new?

I may be getting at ROM reader soon, and I was wondering if you would accept non-video redemption games. If so I could dump most of the stuff work.

#5254 09/02/05 08:09 AM
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I'll accept anything with a known CPU and sound chip(s). I don't care if it's a crane game or whatever :-)

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