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ah ok, you had already found out. smile

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Originally Posted by Anna Wu
Is it possible to support Paste/Copy (Edit > Paste) function to use exist basic listings ?
The Paste function is not active.

Paste should work now in pyl601 (svn 5382)

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Anna Wu Offline OP
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Thanks again. Unfortunately, a correct insertion does not work. Maybe it is a problem of the driver emulation.
So better I wait ...

Example: 10 SCREEN3:CALL$13:IFPEEK($ed41)<>3THEN10

On the screenshot, you will see the missing strings.

[Linked Image from img525.imageshack.us]

Last edited by Anna Wu; 08/09/09 10:08 AM.
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Originally Posted by etabeta78
it's only in your build. you probably had the driver enabled when it was WIP, and you forgot to remove the line now that it's officially supported wink

Nice to see it officially added. Though, I would suggest that until more work can be done on it - it would be safer to include a GAME_IMPERFECT_GRAPHICS flag. The 4 games I tried all had issues related to video.. some of which make them quite unplayable.




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I agree. Can I go on and add the flag, Arbee?

also, is the rom name really supposed to be "gba_state->bin"?!? quite weird, in my opinions...

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I'll add the flag. If you'd like to add windows or scaling/rotating sprites or color add/subtract feel free though (the video h/w is a pretty obvious extension of the SNES).

BTW, Jaguar should have separate PAL/NTSC drivers instead of a dip switch.

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let me stick to SNES for the time being... I'll take a look at GBA later (after discussing with you what to look at wink )

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Anna Wu Offline OP
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Originally Posted by Anna Wu
SVN r5372+
Pyldin 601

At moment, no device like Floppy Disk support exist.
Is it possible to support Paste/Copy (Edit > Paste) function to use exist basic listings ?
The Paste function is not active.

SVN r5384+
Pyldin 601
Floppy Disk device supported

Very nice, Micko smile

[Linked Image from img11.imageshack.us]

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Rev 5391 adds the anti-alias filtered speaker toggle emulation that was submitted to MAMEdev in May and ignored because it was MESS-only-in-common-code and nobody spoke up for it smile

It's a noticable difference and I also hooked it up to the Apple II series where it sounds much better and fixes a long-time issue with the mixing on the IIgs (the DC offset from the raw unfiltered speaker toggle was reducing the available headroom for the ES5503).

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FWIW, MSVC spits this out:
c:\games\emulated\mess\src\emu\sound\speaker.c(243) : warning C4701: potentially uninitialized local variable 'sampled_time' used

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