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Joined: Mar 2004
Posts: 669
Senior Member
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Senior Member
Joined: Mar 2004
Posts: 669 |
Hmm, -s1 still does not work as expected: ALSA lib pcm_dmix.c:811:(snd_pcm_dmix_open) unable to open slave ALSA: unable to open default soundcard (/dev/snd/*). Check permissions! [jsikorski@DOMOWY ~]$ I am the owner and the files have permissions set to 600. Maybe there should be a switch to choose the device? I use !default here.
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Joined: Mar 2001
Posts: 16,892 Likes: 51
Very Senior Member
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OP
Very Senior Member
Joined: Mar 2001
Posts: 16,892 Likes: 51 |
Ooh. I can successfully patch most of the other games using the Viva driver to use real emulation with Prop Cycle's BIOS. It's gonna play havoc on parent/clone relationships relative to MAME, but what the heck, right?
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Joined: Dec 2002
Posts: 54
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 54 |
Thanks RB for checking my Engrish  I've fixed the list. > Also, how is it that people are making lists (complete with song numbers) for games that don't remotely exist in M1 (example: cgangpzl)? :-) I guess the author has real PCB and OSTs, and used the sound test mode to compose these .lsts. He is the same person who made the list for The Outfoxies.
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Joined: Dec 2002
Posts: 1
Junior Member
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Junior Member
Joined: Dec 2002
Posts: 1 |
Originally posted by R. Belmont: Also, how is it that people are making lists (complete with song numbers) for games that don't remotely exist in M1 (example: cgangpzl)? :-) Clearly, they're trying to tell you something. 
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Joined: Mar 2001
Posts: 16,892 Likes: 51
Very Senior Member
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OP
Very Senior Member
Joined: Mar 2001
Posts: 16,892 Likes: 51 |
If they're trying to tell me "we know how to play music standalone in this game" I wish they'd just PM some code or something 
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Joined: Oct 2004
Posts: 296
Senior Member
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Senior Member
Joined: Oct 2004
Posts: 296 |
So what was the situation with the Cruis'n USA bug that I reported? There are six radio stations to choose from in the game, and only five of them play in the newest M1. The sixth, which sounds a little like an Elvis song, was playable in the previous M1 (0.7.3).
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Joined: Mar 2001
Posts: 16,892 Likes: 51
Very Senior Member
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OP
Very Senior Member
Joined: Mar 2001
Posts: 16,892 Likes: 51 |
What's the song number in 0.7.3? I noticed that the Crusin' games apparently only had songs on even numbered commands, so I made that The Law in 0.7.7.
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Joined: Feb 2002
Posts: 63
Senior Member
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Senior Member
Joined: Feb 2002
Posts: 63 |
Originally posted by R. Belmont: What's the song number in 0.7.3? I noticed that the Crusin' games apparently only had songs on even numbered commands, so I made that The Law in 0.7.7. Just had a play with 0.7.3 and the songs go 2 4 6 8 10 13 16 18 20 21 22 24 25 26 27 28 29 30.
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Joined: Sep 2005
Posts: 1
Junior Member
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Junior Member
Joined: Sep 2005
Posts: 1 |
thx for great work.
BTW,Any chances of adding the following missing games:
X board: abcop,rachero,smgp system32: slipstrm model3: lemans24 GX400?: hcrash
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Joined: Mar 2001
Posts: 16,892 Likes: 51
Very Senior Member
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OP
Very Senior Member
Joined: Mar 2001
Posts: 16,892 Likes: 51 |
slipstrm's Z80 ROM is currently a bad dump - it has no sound in MAME.
smgp is "special" and may take years to get to work (it never worked properly in AMUSE either - the communications with the main CPU seems to be stricter than normal).
The other games I can take a look at.
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