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Anna Wu Offline OP
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Originally Posted By robbbert
They are rather ugly aren't they.. checked against 0.130 and is the same. I could investigate if you like.

Osmozys runs ok, although I think there might be some things not showing. Tried in Project Tempest, and the twirling balls don't show at all.


SVN r5503
Osmozys demo

It looks not normal on my monitor, still not all visible
Maybe we have different versions of the jaguar driver.

First screenshot (MESS SVN r5503), second screenshot (MESS SVN r5397), third screenshot (PT)




Last edited by Anna Wu; 08/27/09 12:38 AM.
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You have to wait for the two title screens to be done, after that you can see the balls.

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Anna Wu Offline OP
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Originally Posted By robbbert
You have to wait for the two title screens to be done, after that you can see the balls.


It seems we have a understanding problem. I stop the discussion now.

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r5507 /src/mess/drivers/x1.c: [X1]: Added preliminary bitmap support

Starts to show up things nicely...

http://mamedev.emulab.it/kale/fast/files/0060_1148835870.png

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Anna Wu Offline OP
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Originally Posted By Kale
r5507 /src/mess/drivers/x1.c: [X1]: Added preliminary bitmap support

Starts to show up things nicely...

http://mamedev.emulab.it/kale/fast/files/0060_1148835870.png


Nice smile


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Anna Wu Offline OP
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Lord Nightmare, can you take a look, please ?

Just tried to compile the last SVN r5516.
Error:

Compiling src/mess/drivers/dectalk.c...
cc1.exe: warnings being treated as errors
src/mess/drivers/dectalk.c:235: warning: initialization from incompatible pointer type
mingw32-make: *** [obj/windows/mess/mess/drivers/dectalk.o] Error 1


Last edited by Anna Wu; 08/28/09 09:08 PM.
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Anna Wu Offline OP
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Thanks for the fix, Lord Nightmare. smile

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SVN r5514
Sharp X1 driver
Hopefully fixed the colors minus one small bug
Game: Super Mario Bros. Special

Kale, the sky is black instead of blue.







Last edited by Anna Wu; 08/28/09 11:15 PM.
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SVN r5529
Sharp X1 driver

Some new screenshots (animated GIF)


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Originally Posted By Anna Wu
SVN r5514
Sharp X1 driver
Hopefully fixed the colors minus one small bug
Game: Super Mario Bros. Special

Kale, the sky is black instead of blue.



It accesses the DMA register, the X-1 DMA is probably the most awkward DMA that I've ever seen (works with a single byte register!). I'll support it at some point but don't hold your breath wink

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