|
|
Joined: Mar 2001
Posts: 17,247 Likes: 265
Very Senior Member
|
Very Senior Member
Joined: Mar 2001
Posts: 17,247 Likes: 265 |
I'm not sure how to make that simpler.
1) Undo the changes you made to the driver and compile 2) At the command prompt type mess snessfx -cart c:\roms\starfox.smc (or whatever the complete path to your cartridge is). 3) Game runs.
|
|
|
|
Joined: Sep 2009
Posts: 84
Member
|
Member
Joined: Sep 2009
Posts: 84 |
Its for command line version? or Its not possible by snes.c driver?
|
|
|
|
Joined: Mar 2006
Posts: 1,080 Likes: 7
Very Senior Member
|
Very Senior Member
Joined: Mar 2006
Posts: 1,080 Likes: 7 |
at a command prompt (i.e. in winxp, click 'start', click 'run...' and type cmd at the prompt) do cd into the directory which mess is installed in i.e. If you start in C:\Documents and Settings\Your_Username>_ and mess is located in c:\mess type 'cd c:\mess' (without the 's) then type: 'mess snesfx -cart "path where cartridge file lives plus name"' i.e if i have the cart images in c:\pokerom\snesroms and i want to run starfox.smc, then I would type: 'mess snesfx -cart "c:\pokerom\snesroms\starfox.smc"' (again without the ' chars) and then mess should run the cart correctly.
LN
"When life gives you zombies... *CHA-CHIK!* ...you make zombie-ade!"
|
|
|
|
Joined: Sep 2009
Posts: 84
Member
|
Member
Joined: Sep 2009
Posts: 84 |
Thanks for your help but, i want a driver config in snes.c for to use with mess part of mame, someone can help me please?
|
|
|
|
Joined: Mar 2001
Posts: 17,247 Likes: 265
Very Senior Member
|
Very Senior Member
Joined: Mar 2001
Posts: 17,247 Likes: 265 |
You don't understand. MESS doesn't work like MAME, the drivers can load arbitrary ROMs off your hard disk. You do not need to change the source to play your game ROMs, you simply specify them on the command line the way we've been telling you.
Last edited by R. Belmont; 09/13/09 10:29 PM.
|
|
|
|
Joined: Sep 2009
Posts: 84
Member
|
Member
Joined: Sep 2009
Posts: 84 |
Ok thaanks for your help 
Last edited by Multipass; 09/13/09 10:34 PM.
|
|
|
|
Joined: Jun 2008
Posts: 205
Senior Member
|
Senior Member
Joined: Jun 2008
Posts: 205 |
This is a general curiosity and not a critique ... but why exactly are you listing SNES + SuperFX as a separate machine, in this case, "snesfx"?
Given that the chips are inside the cartridges, doesn't it make more sense to auto-detect the special chips and use just the main "snes" driver?
|
|
|
|
Joined: Mar 2001
Posts: 17,247 Likes: 265
Very Senior Member
|
Very Senior Member
Joined: Mar 2001
Posts: 17,247 Likes: 265 |
You can't dynamically add CPUs yet as far as I know, so it's easier to do it this way.
|
|
|
|
Joined: May 2009
Posts: 2,223 Likes: 387
Very Senior Member
|
Very Senior Member
Joined: May 2009
Posts: 2,223 Likes: 387 |
You can't dynamically add CPUs yet as far as I know, so it's easier to do it this way. Actually, right now it's just because the SuperFX chip runs all the time, resulting in massive slowdown on non-SFX games. This avoids that for now.
|
|
|
|
Joined: Mar 2001
Posts: 17,247 Likes: 265
Very Senior Member
|
Very Senior Member
Joined: Mar 2001
Posts: 17,247 Likes: 265 |
Oh, well that's easy to fix 
|
|
|
1 members (Dorando),
209
guests, and
1
robot. |
Key:
Admin,
Global Mod,
Mod
|
|
Forums9
Topics9,344
Posts122,330
Members5,077
|
Most Online1,283 Dec 21st, 2022
|
|
These forums are sponsored by Superior Solitaire, an ad-free card game collection for macOS and iOS. Download it today!
|
|
|
|
|