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Anna Wu Offline OP
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SVN r5779
snes driver
Game : SD Gundam GX (J) with DSP3 chip


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A challenger appears!

SVN r5797
SNES driver
Game : Star Ocean (J) with S-DD1 chip





Game : Street Fighter Alpha 2 (U) with S-DD1 chip








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Anna Wu Offline OP
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Wow, thank you so much. smile

I lost the overview, which special chip support is now still missing ?


Last edited by Anna Wu; 09/18/09 11:33 PM.
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SNES(FX) driver
Games with special chips (not complete) Part 1

Examples:

Mega Man X 2 (U) with CX4 chip



Super Mario Kart (U)with DSP1 chip



Dungeon Master (U)with DSP2 chip



SD Gundam GX (J) with DSP3 chip



Top Gear 3000 (U) with DSP4 chip



Metal Combat - Falcon's Revenge (U) with OBC-1 chip



Games with with SA-1 chip seems not to work.

Street Fighter Alpha 2 (U) with S-DD1 chip



Games with with SPC7110 chip seems not to work.

Dai Kaiju Monogatari 2 (J) with S-RTC chip (partially working)



F1 ROC II - Race of Champions (U) with ST010 chip (partially working)



Hayazashi Nidan Morita Shougi (J) with ST011 chip (partially working)



Games with with ST018 chip seems not to work.

Last edited by Anna Wu; 09/19/09 10:58 AM.
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SNES(FX) driver
Games with special chips (not complete) Part 2

Examples:


Star Fox (U) with Super FX chip



Super Mario - Yoshi Island (J) with Super FX 2 chip



If some special chips are missing, please tell me.

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SA-1, RTC, SPC7110, ST-01x are not supported

only SuperFX, S-DD1, CX4, DSP-x & OBC-1 are expected to work

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Originally Posted By etabeta78
SA-1, RTC, SPC7110, ST-01x are not supported

only SuperFX, S-DD1, CX4, DSP-x & OBC-1 are expected to work


Thanks, corrected some.
About Dai Kaiju Monogatari 2 (J) with S-RTC chip, I am not sure.





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the game works, but it does not use currently the S-RTC features (which is a RealTimeClock) which should keep your game synch'd with the current time

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Originally Posted By etabeta78
the game works, but it does not use currently the S-RTC features (which is a RealTimeClock)


Changed to

Dai Kaiju Monogatari 2 (J) with S-RTC chip (partially working)

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r5800 /src/mess/drivers/x1.c: [X1]: Rewritten bitmap routine in order to support tile height feature, this fixes gfxs in Xevious and King's Knight


Xevious




King's Knight

http://mamedev.emulab.it/kale/fast/files/0124.png


Last edited by Kale; 09/19/09 03:12 PM.
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