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Joined: Jul 2007
Posts: 4,625
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OP
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Joined: Jul 2007
Posts: 4,625 |
SVN r5808 SNES driver Game : Momotarou Dentetsu Happy (J) with SPC7110 chip
Boot Procedure: 1. Press the A button when prompted. 2. Wait. 3. Press F3 when prompted to power off. 4. Press the B button when prompted. 5. Wait. 6. Press F3 when prompted to power off. 7. The game will boot. If I press F3, no reaction. I'll let etabeta post the nice pictures of F1 ROC II. If I start the emulation, MESS freeze (Initializing ...)
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Joined: Jan 2006
Posts: 3,691
Very Senior Member
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Very Senior Member
Joined: Jan 2006
Posts: 3,691 |
there was at least one typo in the code I sent you, sorry... o1 = (UINT8)snes_st010.o1; should be o1 = (UINT16)snes_st010.o1; this hopefully fixes the CPU AI
Last edited by etabeta78; 09/19/09 10:14 PM.
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Joined: Jul 2007
Posts: 4,625
Very Senior Member
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OP
Very Senior Member
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Posts: 4,625 |
Freeze problem with r5809 and mounted F1 ROC II cart solved. Still problem with no working F3 key (on my Notebook) and Momotarou Dentetsu Happy game.
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Joined: Jan 2006
Posts: 3,691
Very Senior Member
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Very Senior Member
Joined: Jan 2006
Posts: 3,691 |
I'll let etabeta post the nice pictures of F1 ROC II. If I start the emulation, MESS freeze (Initializing ...) you need at least rev 5809 because apparently the spc7110 init was conflicting with the st010 one... EDIT: ok I see you fixed
Last edited by etabeta78; 09/19/09 10:16 PM.
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Joined: Dec 1999
Posts: 1,180 Likes: 2
Very Senior Member
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Very Senior Member
Joined: Dec 1999
Posts: 1,180 Likes: 2 |
src\mame\machine/snes7110.c(517) : warning C4333: '>>' : right shift by too large amount, data loss
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Joined: Mar 2001
Posts: 17,215 Likes: 234
Very Senior Member
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Very Senior Member
Joined: Mar 2001
Posts: 17,215 Likes: 234 |
fixed in rev 5811. and what compiler is that?
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Joined: Dec 1999
Posts: 1,180 Likes: 2
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Very Senior Member
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Posts: 1,180 Likes: 2 |
Microsoft Visual C++ 2008 Express Edition
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Joined: Mar 2001
Posts: 17,215 Likes: 234
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Very Senior Member
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Posts: 17,215 Likes: 234 |
Ahh, yes. Aaron works at Microsoft and still uses 2005, so there's probably something wrong with 2008 nobody's telling us
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Joined: Aug 2009
Posts: 1,250 Likes: 171
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Very Senior Member
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Good news, Kale. PS: Can you take a look to the game " 1942 " (Floppy Disk), what�s happen ? PCG addressing uses a complex system with the beam positions and the videoram bank...there are some games (Bastard SP, Herzog, 1942 and others) that relies on this...
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Joined: May 2009
Posts: 2,214 Likes: 382
Very Senior Member
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Very Senior Member
Joined: May 2009
Posts: 2,214 Likes: 382 |
Can someone familiar with issues involving PC keyboards and MESS please help Anna? For some reason, on her German-layout keyboard, F3 doesn't function as reset, and neither do any of the keys on the keyboard, whether pressed normally, with Shift, with Alt, or both.
I would normally guess that it's a problem with inadvertantly remapping the button, but I searched high and low in the Input menus, and apparently F3 is hard-coded as "Reset", and is not remappable.
Does anyone have any ideas?
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