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Originally Posted by etabeta78
however deleting the whole obj/ folder and the executable is more than enough (I think it is exactly what the "clean" do).

deleting part of the source is not needed because the message

mingw32-make: Nothing to be done for `all'.

appears when the compiler founds all the files in the obj/ directory and no newer source file. When you delete obj/, the compiler will compile the whole source again because it finds nothing in the obj/ folder

This message was coming, after i delete some source files too. smile
Before, I can compile but if I compile as example the 2nd time, always the same files was compiled again.

Last edited by Anna Wu; 09/23/09 08:41 AM.
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once the source files are compiled, they generate .o files in the obj directory. after that, they are not compiled anymore until you remove that .o file or update the source files (removing files does not count as update [1]). that's why it is the obj/ directory that must be changed


[1] on the other hand opening, changing something, undoing the change and saving the file would force the compiler to recompile the file even if it is the same as before, because the file has been saved since last time it's been compiled

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SVN r5865

Epson PX-4 driver
Basic Cartridge

[Linked Image from img260.imageshack.us]

Epson PX-4+ driver
PX4Util Cartridge

[Linked Image from img230.imageshack.us]

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SVN r5877
800 Junior (elwro800) driver

Spectrum mode
Ms. Pacman (Floppy Disk)

[Linked Image from img12.imageshack.us]

CP/J mode (similar to CP/M)
Vulcan Calc (Floppy Disk)

[Linked Image from img85.imageshack.us]


Last edited by Anna Wu; 09/24/09 12:52 PM.
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Originally Posted by Anna Wu
SVN r5865

Epson PX-4 driver
Basic Cartridge

[Linked Image from img260.imageshack.us]

Epson PX-4+ driver
PX4Util Cartridge

[Linked Image from img230.imageshack.us]

I love MESS's LCD simulation. I forget, can they optionally output black on white? Do all handhelds that have LCDs have the simulation available?

- Stiletto

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Not know.
Maybe a inverse screen mode not exist.

Last edited by Anna Wu; 09/24/09 01:18 PM.
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I see it. I figured it was something like that.
http://git.redump.net/cgit.cgi/mess/tree/src/mess/layout/px4.lay
Edit values as desired and recompile.

I need to ask Mr. Do about how layouts take precedence over each other. Assuming they can, you could place an "INVERT" layout per LCD system in the layout folder, or a layout which makes the LCD per monochrome black-on-white. If they can't, then you remove the precompiled layout from the source and add one after the fact.

Still curious about whether all monochrome/greyscale LCD handheld systems have layouts that determine the coloring, or if some still need made.

- Stiletto

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Originally Posted by Stiletto
Originally Posted by Anna Wu
SVN r5865

Epson PX-4 driver
Basic Cartridge

[Linked Image from img260.imageshack.us]

Epson PX-4+ driver
PX4Util Cartridge

[Linked Image from img230.imageshack.us]

I love MESS's LCD simulation. I forget, can they optionally output black on white? Do all handhelds that have LCDs have the simulation available?

- Stiletto


It's just a matter of enforcing square pixels (there's a layout for this) and chose two colors that mimic as closely as possible the original colors of the LCD - the HP48 drivers go in a lengthier effort to emulate the 16 shades of their peculiar display.

The CoCo3 driver implements the layout concept to emulate the palette switch that occurs when the machine is connected to a RGB or a Composite monitor - maybe something similar could be done in order to switch between B&W, W&B and photorelistic palettes on LCD drivers-

I might be wrong, but I guess that such a patch would be rejected since this trick is not strictly connected to the emulation of the real system...


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SVN r5879
Bashkiria-2M (b2m) driver
CP/M 1.12 (Floppy Disk)
Game : Sokoban

[Linked Image from img62.imageshack.us]


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Some more wip screens; special palette selection by the gbc bios for certain mono games:

[Linked Image from jdg.info]
[Linked Image from jdg.info]

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