|
Joined: Aug 2002
Posts: 388 Likes: 1
Senior Member
|
Senior Member
Joined: Aug 2002
Posts: 388 Likes: 1 |
I could 'only' come up with these 230-or-so games in MAME, along with a few more Namco games using a slightly more upbeat hardware. Whether or not they are strictly PSX based is another story, I was just cheating a little by using MAWS.
|
|
|
|
Joined: Aug 2009
Posts: 1,250 Likes: 171
Very Senior Member
|
Very Senior Member
Joined: Aug 2009
Posts: 1,250 Likes: 171 |
r6242 /src/mess/drivers/act.c: [Apricot Xi]: Emulated basic video HW Now this is odd: MC6845 sets 640x375, tilemap size is 80x25 and charset is 10x16...obviously, 80x10=800, so right-most columns gets cutted and I don't have any hell of an idea about it. And...before you ask, no, start address is equal to 0
|
|
|
|
Joined: Mar 2001
Posts: 17,215 Likes: 234
Very Senior Member
|
Very Senior Member
Joined: Mar 2001
Posts: 17,215 Likes: 234 |
Heihachi: a MAWS search on PSXCPU is authoritative if you filter out the BIOS sets.
|
|
|
|
Joined: Feb 2007
Posts: 549
Senior Member
|
Senior Member
Joined: Feb 2007
Posts: 549 |
The Mac Plus driver broke with the latest mac driver update, it deadmacs during POST.
|
|
|
|
Joined: Jul 2007
Posts: 4,625
Very Senior Member
|
OP
Very Senior Member
Joined: Jul 2007
Posts: 4,625 |
The Mac Plus driver broke with the latest mac driver update, it deadmacs during POST. I confirm it.
|
|
|
|
Joined: Feb 2007
Posts: 549
Senior Member
|
Senior Member
Joined: Feb 2007
Posts: 549 |
wow. macplus works again in latest svn.
|
|
|
|
Joined: Jul 2007
Posts: 4,625
Very Senior Member
|
OP
Very Senior Member
Joined: Jul 2007
Posts: 4,625 |
wow. macplus works again in latest svn. A very fast fix. Thank you, Arbee.
|
|
|
|
Joined: Jul 2007
Posts: 4,625
Very Senior Member
|
OP
Very Senior Member
Joined: Jul 2007
Posts: 4,625 |
SVN r6261 gamegeaj driver Game : Ayrton Senna's Super Monaco GP II (J) 1st screenshot without fix, 2nd screenshot with fix
|
|
|
|
Joined: May 2004
Posts: 1,772 Likes: 34
Very Senior Member
|
Very Senior Member
Joined: May 2004
Posts: 1,772 Likes: 34 |
SVN r6261 gamegeaj driver Game : Ayrton Senna's Super Monaco GP II (J) 1st screenshot without fix, 2nd screenshot with fix c'mon, this is an ugly hack. The LCD persistence isn't a feature of the video chip, and shouldn't be emulated in the driver, it's misleading and wrong. It's a feature of the output screen device and should be emulated as an option in the core like the scanlines etc. If you hooked a gamegear up to a normal monitor somehow you wouldn't see it. There are plenty of arcade games which flicker graphics to display them as transparent / half-bright (neogeo life-bars come to mind) but it's not up to the driver to simulate that behavior just because the flicker is more obvious on a PC monitor.
|
|
|
|
Joined: Mar 2001
Posts: 17,215 Likes: 234
Very Senior Member
|
Very Senior Member
Joined: Mar 2001
Posts: 17,215 Likes: 234 |
Yeah, this should happen in the core if the screen type is set to LCD, and there should be some way for drivers to "opt out" as well. Sega handhelds were notoriously smeary (playing Sonic 2 on a Nomad is a real experience for that reason), but others aren't so we don't want to pin drivers that don't have the effect with it.
|
|
|
3 members (AJR, 2 invisible),
315
guests, and
1
robot. |
Key:
Admin,
Global Mod,
Mod
|
|
Forums9
Topics9,320
Posts121,930
Members5,074
|
Most Online1,283 Dec 21st, 2022
|
|
These forums are sponsored by Superior Solitaire, an ad-free card game collection for macOS and iOS. Download it today!
|
|
|
|