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Joined: Apr 2004
Posts: 1,563 Likes: 12
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Very Senior Member
Joined: Apr 2004
Posts: 1,563 Likes: 12 |
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Joined: Jul 2007
Posts: 4,625
Very Senior Member
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Very Senior Member
Joined: Jul 2007
Posts: 4,625 |
Checked & thanks 
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Joined: Aug 2009
Posts: 1,278 Likes: 210
Very Senior Member
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Very Senior Member
Joined: Aug 2009
Posts: 1,278 Likes: 210 |
Played a little with debug tricks on the other game...identified that isn't actually Sonic Dragon but Super Taiwanese Baseball League Sprites are missing/wrong because it uploads a G. Clinton-esque scatter-gather DMA list at e90030, weird because it does: ff637c src f00010 dst 2f size b900 paramf00010 is the video DMA, and here's the title screen list: ![[Linked Image from mamedev.emulab.it]](http://mamedev.emulab.it/kale/fast/files/scatter_gather_list.png) I've told you it was funky, no?
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Joined: May 2009
Posts: 2,223 Likes: 387
Very Senior Member
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Very Senior Member
Joined: May 2009
Posts: 2,223 Likes: 387 |
Sprites are missing/wrong because it uploads a G. Clinton-esque scatter-gather DMA list at e90030, weird because it does: ff637c src f00010 dst 2f size b900 paramf00010 is the video DMA, and here's the title screen list: ![[Linked Image from mamedev.emulab.it]](http://mamedev.emulab.it/kale/fast/files/scatter_gather_list.png) I've told you it was funky, no? Is it that DMA is wrong, or could the game be re-basing the sprite data area, as I described in my post from a few days ago?
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Joined: Aug 2009
Posts: 1,278 Likes: 210
Very Senior Member
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Very Senior Member
Joined: Aug 2009
Posts: 1,278 Likes: 210 |
As you can see from the title screen (and the garbage that it puts shortly after it), data is missing, so it's a weird way of doing scatter-gather
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Joined: Aug 2009
Posts: 1,278 Likes: 210
Very Senior Member
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Very Senior Member
Joined: Aug 2009
Posts: 1,278 Likes: 210 |
And...here's this pseudo scatter-gather implemented ![[Linked Image from mamedev.emulab.it]](http://mamedev.emulab.it/kale/fast/files/0133_362379264.png)
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Joined: Jul 2007
Posts: 4,625
Very Senior Member
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Very Senior Member
Joined: Jul 2007
Posts: 4,625 |
Great process, Kale 
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Joined: Dec 2009
Posts: 24
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Member
Joined: Dec 2009
Posts: 24 |
Wow, I didn't expect to suddenly see A'can emulation getting anywhere so soon. I wonder where these ROM dumps are coming from, maybe all games will be dumped soon? Save the extra rare Rebel Star. Doubt we'll be seeing that one anytime soon.
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Joined: May 2009
Posts: 2,223 Likes: 387
Very Senior Member
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Very Senior Member
Joined: May 2009
Posts: 2,223 Likes: 387 |
SVN r6981, Vii driver (skeleton): ![[Linked Image from moogle-tech.com]](http://moogle-tech.com/harmony/wip/mess/vii/0000.png)
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Joined: Sep 2009
Posts: 84
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Member
Joined: Sep 2009
Posts: 84 |
Thanks JD for the news  Somes vii games are dumped actually please?
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