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Confirmed & fixed.

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Originally Posted By judge
Confirmed & fixed.


Checked & thanks smile

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Played a little with debug tricks on the other game...identified that isn't actually Sonic Dragon but Super Taiwanese Baseball League





Sprites are missing/wrong because it uploads a G. Clinton-esque scatter-gather DMA list at e90030, weird because it does:
ff637c src f00010 dst 2f size b900 param

f00010 is the video DMA, and here's the title screen list:



I've told you it was funky, no?

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Originally Posted By Kale
Sprites are missing/wrong because it uploads a G. Clinton-esque scatter-gather DMA list at e90030, weird because it does:
ff637c src f00010 dst 2f size b900 param

f00010 is the video DMA, and here's the title screen list:



I've told you it was funky, no?


Is it that DMA is wrong, or could the game be re-basing the sprite data area, as I described in my post from a few days ago?

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As you can see from the title screen (and the garbage that it puts shortly after it), data is missing, so it's a weird way of doing scatter-gather

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And...here's this pseudo scatter-gather implemented wink


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Great process, Kale smile

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Wow, I didn't expect to suddenly see A'can emulation getting anywhere so soon. I wonder where these ROM dumps are coming from, maybe all games will be dumped soon? Save the extra rare Rebel Star. Doubt we'll be seeing that one anytime soon.

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SVN r6981, Vii driver (skeleton):


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Thanks JD for the news wink
Somes vii games are dumped actually please?

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