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Re: SVN builds - new driver flood [Re: Multipass] #57781 01/10/10 10:27 AM
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Just Desserts Offline
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SVN r6986: Vii skeleton driver: Base Vii software

http://www.youtube.com/watch?v=OaC-X6-RCsg

Re: SVN builds - new driver flood [Re: SteveMartin] #57797 01/10/10 05:54 PM
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Kale Offline
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Originally Posted By SteveMartin
Wow, I didn't expect to suddenly see A'can emulation getting anywhere so soon. I wonder where these ROM dumps are coming from, maybe all games will be dumped soon? Save the extra rare Rebel Star. Doubt we'll be seeing that one anytime soon.


HW-wise is pretty easy to HLE (at least the basic stuff), it's really a rip-off of the SFC & MD characteristics glued together (windows, tilamap bases, mosaic effects etc.). It's not really a bad system per-se and it's certainly better than the two aforementioned consoles, you can declare 3 normal layers + 1 roz + sprites, and you can declare the bpp for each layer indipendently, the only bottleneck that I can see so far is that the paletteram really seems to have only 256 color entries, it probably have v/h beam position stuff like the MD but it's still somewhat limited, especially for a 1995 system.

I'm fairly sure that with decent programmers this thing could have given true videogames, at least in-par with the average fourth generation gamelist anyway. Currently instead they all looks rip-offs of something else, that Super Dragon Force for example looks a lot like Falcom's Ys imho.

The rest of the games will not be dumped soon, we still need to locate and dump anything minus 05, 07 and 11.

Re: SVN builds - new driver flood [Re: Anna Wu] #57819 01/11/10 04:13 AM
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Anna Wu Offline OP
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SVN 6998
Vii driver

New Impressions


Last edited by Anna Wu; 01/11/10 04:19 AM.
Re: SVN builds - new driver flood [Re: Anna Wu] #57822 01/11/10 05:02 AM
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Wall-E? Okay, those "Chintendo" guys are my kind of crazy. smile

Re: SVN builds - new driver flood [Re: Stiletto] #57823 01/11/10 05:09 AM
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R. Belmont Online Content
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Wall-E is actually not for the Vii, it's a TV Plug-n-Play on similar hardware, and still about 12 months from being kosher for MESS. It was a great help in debugging the CPU emulation though smile

Re: SVN builds - new driver flood [Re: R. Belmont] #57825 01/11/10 05:19 AM
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Anna Wu Offline OP
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Originally Posted By R. Belmont
Wall-E is actually not for the Vii, it's a TV Plug-n-Play on similar hardware, and still about 12 months from being kosher for MESS. It was a great help in debugging the CPU emulation though smile


Yes smile


Re: SVN builds - new driver flood [Re: Anna Wu] #57826 01/11/10 05:47 AM
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Hoo boy... shocked

Re: SVN builds - new driver flood [Re: Kale] #57828 01/11/10 06:46 AM
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SteveMartin Offline
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I just bought Sonic Dragon and C.U.G. Once I get them and have enough fun playing them on my system I'll be sending them off to Kevtris.

Look forward to anymore progress you make. I'm very enthusiastic about this, never thought I'd see the day smile

Re: SVN builds - new driver flood [Re: SteveMartin] #57829 01/11/10 07:03 AM
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I picked up two of those Plug 'n Play TV Games cheap at a garage sale--Mystery Machine and Spiderman 3. Does anyone know if that's the same hardware? I haven't even tried to look inside them.

Re: SVN builds - new driver flood [Re: ranger_lennier] #57830 01/11/10 07:07 AM
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We'll probably want some sort of artwork support for those TV games when they get in--half the fun is the crazy looking controllers. Half the lack of fun is the uncomfortable controllers. smile

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