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Re: SVN builds - new driver flood [Re: ranger_lennier] #57844 01/11/10 04:29 PM
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R. Belmont Online Content
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The other half of the lack of fun is that the "arcade classics" are ports on dumbed-down hardware and the originals generally just suck. But yeah, artwork for the controllers is probably a must smile

Re: SVN builds - new driver flood [Re: ranger_lennier] #57845 01/11/10 04:47 PM
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Originally Posted By ranger_lennier
I picked up two of those Plug 'n Play TV Games cheap at a garage sale--Mystery Machine and Spiderman 3. Does anyone know if that's the same hardware? I haven't even tried to look inside them.


Unfortunately, this one guy's résumé seems to be the only thing listing the hardware on which some of these games run, and he didn't work on either of those. That said:

Quote:

* Disney Fairies – GPAC800/Accelerometer
* Power Rangers – GPAC800/Accelerometer
* Spiderman Masked Menace – GPAC500
* Star Wars:Clone Wars - SPG243 Lightgun
* Leapfrog - SPG243 BaseROM
* Toy Story – SPG243
* Animal Art Studio - SPG243
* Nemo – SPG243
* Fantastic Four – SPG240
* Spiderman – SPG110/GPAC300


Other folks' résumés list:

Quote:

* Spongebob Squarepants Dilly Dabbler - SPG110
* Super Silly Makeover - SPG110
* World Poker Tour - SPG110


Re: SVN builds - new driver flood [Re: Just Desserts] #57851 01/11/10 05:24 PM
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Christina Offline
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Hi!
Let me ask...
I saw one of that Vii consoles another day...
For me that runned under a rom into console, without cart...
Then...
Why this system needs a cart to runs?
Thanks for the answers and for a great work for the team!

Re: SVN builds - new driver flood [Re: Christina] #57859 01/11/10 06:49 PM
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The built-in ROM is actually just an internal cartridge that gets switched out. I've already told JD it should be made into a BIOS that optional carts override, but he's lazy smile

Re: SVN builds - new driver flood [Re: Christina] #57861 01/11/10 06:50 PM
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Originally Posted By Christina
Hi!
Let me ask...
I saw one of that Vii consoles another day...
For me that runned under a rom into console, without cart...
Then...
Why this system needs a cart to runs?
Thanks for the answers and for a great work for the team!


Well, as the driver is clearly marked as a skeleton driver and it's clearly marked as "not working", you shouldn't worry about any driver-related issues at this time.

Originally Posted By R. Belmont
The built-in ROM is actually just an internal cartridge that gets switched out. I've already told JD it should be made into a BIOS that optional carts override, but he's lazy smile


That too.

Re: SVN builds - new driver flood [Re: Anna Wu] #57881 01/12/10 02:04 AM
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mahlemiut Offline
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r7008
Fujitsu FM-Towns / FM-Towns Marty / Car Marty

Noticed that the memory-mapped ports at 0xcff80-0xcffff are mirrored in I/O ports 0xff80-0xffff.







Prince of Persia is now very playable, except that the Japanese text is wrong.



- Barry Rodewald
Re: SVN builds - new driver flood [Re: mahlemiut] #57888 01/12/10 05:23 AM
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That's interesting - it looks like they reproduced the graphics from the Apple II Double Hi-Res screens complete with artifacting. Or is the graphics emulation not correct yet?

Re: SVN builds - new driver flood [Re: R. Belmont] #57893 01/12/10 09:56 AM
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Other than the wrong Japanese character being displayed in places, I think it's otherwise pretty much correct. While I'm not terribly familiar with the Apple II, this version reminds me of the X68000 version, just somewhat faster.


- Barry Rodewald
Re: SVN builds - new driver flood [Re: mahlemiut] #57905 01/12/10 11:50 AM
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r7016


Hopefully the text is now correct.


- Barry Rodewald
Re: SVN builds - new driver flood [Re: Anna Wu] #57930 01/12/10 04:17 PM
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Anna Wu Offline OP
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SVN r7012
batman driver
Game : Batman


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