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With SVN 7137, the .D64 images for Second Reality C64 don't load anything (they didn't with the old HLE'd 1541 either). Both LOAD "$",8 and LOAD "*",8 fail.

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the first file in the directory it's a fake

you can use:
load"s*",8

run

Last edited by robiza; 01/23/10 09:53 AM.
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a huge thanks to Curt for taking my broken d64 code and turning it into a fully working support for CBM floppy drives

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Sango Fighter on Super A'Can

http://mamedev.emulab.it/kale/?p=949

Looks playable, and, as a bonus, it has an option mode on which I can finally test & add all the buttons wink

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Originally Posted By robiza
the first file in the directory it's a fake

you can use:
load"s*",8

run


Doesn't work - file not found, and "run" does nothing.

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Anna Wu Offline OP
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Originally Posted By Kale
Sango Fighter on Super A'Can

http://mamedev.emulab.it/kale/?p=949

Looks playable, and, as a bonus, it has an option mode on which I can finally test & add all the buttons wink


All buttons are supported. smile


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Originally Posted By R. Belmont
Originally Posted By robiza
the first file in the directory it's a fake

you can use:
load"s*",8

run


Doesn't work - file not found, and "run" does nothing.


Try to convert .D64 in .G64 format and load the disk with: LOAD "*",8,1


Last edited by Anna Wu; 01/23/10 08:05 PM.
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How do I convert?

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Originally Posted By R. Belmont
How do I convert?


You can use the nibble tools or 64Copy

Example (nibble tools) :
nibconv filename.d64 filename.g64

Last edited by Anna Wu; 01/23/10 08:17 PM.
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Originally Posted By Anna Wu
Originally Posted By R. Belmont
How do I convert?


You can use the nibble tools or 64Copy

Example (nibble tools) :
nibconv filename.d64 filename.g64


(psst... R. Belmont runs Linux)

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