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Kale #60610 03/29/10 12:51 PM
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Accele Brid (r7661):

The game freezes with garbled graphics soon after you start a new game.
[Linked Image from img28.imageshack.us]

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Is this the japanese original or the english translation?
Some CRC's of the image would help.




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Originally Posted by Tafoid
Is this the japanese original or the english translation?
Some CRC's of the image would help.


CRC32: 4a736c38
SHA1: 8c9b8623d51d646631c0e5bc592440db4cfd1eab

Japanese version

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Kale Online Sleepy OP
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Known bug, probably a flaw of the CPU core (i.e. not the timing).

Kale #60616 03/29/10 04:47 PM
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btw, if you get annoyed by MZ-2500, you would be welcome to contribute here wink

e.g. any idea about why partial video updates in Desert Fighter start jumping between 80 and 140 as soon as you reach the screen with the mission map?

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Originally Posted by etabeta78
This bug reported in August has been fixed today (either by 7658 or by 7661). Not that I want to play this game, but...
Thank you! smile

Kale #60618 03/29/10 05:50 PM
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Originally Posted by Kale
Known bug, probably a flaw of the CPU core (i.e. not the timing).


OK, thanks. Is there a list of known bugs (I've checked bugzilla and it looks empty) to avoid double reports?

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Well, this topic is full of bug reports, somebody should go through the entire topic, check the bugs and do a recap, but it isn't a 5 minutes job.

Kale #60622 03/29/10 07:35 PM
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Yeah, that's what I figured so I searched the forum for any post with the game title before reporting. Maybe it's listed under the export title?

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Checked Accelebrid, it does:

82D280: JSR ($d284,X) ;X is -0xfffe (!)
8260D2: SBC $ffffff,X ;bsnes has a rts here
8260D6: SBC $ffffff,X
...
827FFE: SBC $30c2ff,X


wrong rom image mapping I suppose ... or open bus.

Last edited by Kale; 03/30/10 02:35 AM.
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