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Ah, these:
Code
	if(!space->debugger_access)

judge #60940 04/07/10 07:51 PM
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note to myself: when I test (variable & 8), I get 0 or 8, not 0 or 1 (as if they're boolean). blush

too bad the mistake was a 1-line problem in a very large set of changes, so it went unnoticed when I double-checked rev.7549.
of course, now that I was looking for vertical issues, it hit me immediately

Fixing this silly mistake, I was able to get the following improvements (left = broken, right = fixed)

(Ardy Lightfoot)
[Linked Image from mamedev.emulab.it] [Linked Image from mamedev.emulab.it]

(Tin Star)
[Linked Image from mamedev.emulab.it] [Linked Image from mamedev.emulab.it]

of course, both games have now definitely better ingame graphics as well smile

and I'd expect Romancing Saga to be fine too

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Kale Offline OP
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Yes, Romancing SaGa works too. smile

Kale #60943 04/07/10 08:58 PM
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btw, some of Kale's changes before 7725 also fixed R-Type 3 glitching graphics in later demo loops

and in current svn, also the brown solid rectangles covering text in TMNT intro screens are gone

If I have time this weekend, I will go through the bug list again to remove fixed entries

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I often use result = data & 0x08, etc. It will do 0->1 if result is of type bool. Hooray implicit casting. Have to be careful, Java / Ruby doesn't have this implicit casting, and some may not be aware of it.

But it beats the hell out of:
result = (bool)(data & 0x08);
Or the more terse:
result = !!(data & 0x08);

byuu #60950 04/07/10 10:14 PM
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Here is the latest spray of bugs found, If you see (REGRESS), it has regressed in the last week, probably likely to the cycle changes. There also might be duplicates of stuff in Wiki as I haven't weeded those out yet. I have not tested changes in the last 6 or so hours, including the graphic fix for Ardy + friends.

Black Screen or Hang
--------------------
Area 88 / U.N Squadron (REGRESS)
Asahi Shinbun Rensai - Katou Ichi-Ni-San Shougi - Shingiryuu (J)
Battletoads & Double Dragon - The Ultimate Team (REGRESS)
Clock Works (J) (REGRESS)
Gamars Puzzle (Unl) (Sound for a short time, black screen throughout)
Hayashi Kaihou Kudan no Igo Oodou (J)
Jikkyou Power Pro Wrestling '96 - Max Voltage (J) - Initial Graphics Splash - then hang
Kawasaki Superbike Challenge - Audio, but no graphics/hang (REGRESS)
Kirby's Fun Pak (E) [!]
Korean League (K)
Live A Live (J) - After START @ Title Screen, hang with sound (REGRESS)
Mortal Kombat II (Beta)
NHL Stanley Cup (U) [!] / Super Hockey (E) (REGRESS)
Packy & Marlon (U) (REGRESS)
Pirates of Dark Water, The (E) (REGRESS)
Popful Mail (J) (REGRESS)
Pop'n Twinbee (J) (Sample) [!]
Pro Kishi Jinsei Simulation - Shougi no Hanamichi (J)
Saikousoku Shikou Shougi Mahjong (J)
Scooby-Doo (Beta) - After copyright splashes - black screen
SM Choukyoushi Hitomi Vol 3.04 (J)
SM Choukyoushi Hitomi Vol 3.10 (J)
Sound Novel Tsukuru (J)
Super Battleship (REGRESS)
Super Valis IV (U)
Taikyoku Igo - Idaten (J) - some sound - black screen/hang
Takemiya Masaki Kudan no Igo Taishou (J)
Tecmo Super Bowl (Beta)
Wizardry Gaiden IV - Throb of the Demon's Heart
X-Terminator 2 Sauke (J) [!]
Young Merlin (U) - hang/black screen after hitting start @ title (REGRESS)
Zool (REGRESS)


Graphic Issues
--------------
Blazeon - ALTUS needlessly dim
Jungle Strike - slow graphics and insane flickering
NFL Quarterback Club - @ Title, strips of bad graphics (REGRESS)
Pachinko Challenger (J) - Company logo graphic issue
Pro Soccer (J) - corruption @ Title screen (REGRESS)
Raiden Trad (U) [!] - corruption @ Title screen (REGRESS)
Rise of the Robots - corruption @ Title screen (REGRESS)
Rocketeer, The (U) - corruption @ Title screen (REGRESS)
Shinri Game, The - Akuma no Kokoroji (J) - might be an issue with title - is it supposed to be rain/mist?
Sonic Blast Man - Animation when dizzy has graphic artifacts, strip of graphics out of place shortly after start
T2 - The Arcade Game (U) - flickering line near center during T2 Title (REGRESS)
Terminator 2 - Judgment Day - LJN rainbow logo (lower half corrupted)
Theme Park (E) [!] - menu background possibly incorrect
Warlock - Trimark screen flash corruption (REGRESS)
Ys V - flickering screen after game starts (REGRESS)
Zenkoku Juudan - Ultra Shinri Game (J) - Visit splash is corrupt

Last edited by Tafoid; 04/07/10 10:52 PM. Reason: checked against latest MAME and crossed out invalid



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Kale Offline OP
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Shinri Game, The - Akuma no Kokoroji (J) - might be an issue with title - is it supposed to be rain/mist? <- I think this is an issue with DMA / HDMA, text is missing after the title screen, and I'm aware that's controlled by HDMA too.

Kale #60954 04/08/10 04:21 AM
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one thing we currently don't emulate is the fact that if HDMA is enabled in a channel, then it disable the DMA.

maybe it's not related, but...

EDIT: SimCity fixed and Final Fight (J) logo improved. they had some problem with sprites going from top to bottom. I hope we now handle all the cases properly...

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Kale Offline OP
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Originally Posted by Tafoid
Black Screen or Hang
--------------------
Pop'n Twinbee (J) (Sample) [!]

This is a plain bad dump, dumped as hirom when it's actually a lorom (and BSNES wasn't working with it either). Thanks to Cowering to spot this out.

Kale #60970 04/08/10 02:38 PM
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SNES gamelist (soon to be added by judge) is based on the dumps nointro guys have verified.

we will have to add pirate titles and to add manufacturers and years, but at least we will avoid bad dumps which might affect the bug reporting (nointro is the most up-to-date collection for many consoles)

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