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#6221 11/08/04 02:03 AM
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Sixtoe Offline OP
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Hello,

Are possible you will you please me to say me when the next version of whun of emm release will be, I am waited with breathing baited by complete make some hour now, and appreciate extremely behave new to tunes listen,

Cheers,

Six... :what:

(yeah, thats what I thought)


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#6222 11/08/04 03:17 AM
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Sorry, I just played sonicbom for the first time and it's put me off Sega music forever wink

#6223 11/08/04 04:42 AM
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Why do you think I never asked you to support it? wink

BTW, talking of musical suckage, Im at work so I cant check, but was DD Crew (the set used in M1) a bad dump? Fighting sounds instead of instruments, if not then that still hands down wins teh most sucketh Sega music evah award...


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#6224 11/08/04 05:56 AM
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It's probably a bad dump, but either way Sega during the 80s clearly saved the good music for the multi-68k games. System 16/18 can mostly go away and never be heard again. Especially Tetris. Gah!

I'm going to wash my ears out with some Konami now ;-)

#6225 11/08/04 07:15 AM
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While you're mostly correct that a lot of them are pretty crappy, there are some *outstanding* ones (Quartet and Fantasy Zone are both superb examples) and its a tad unfair to compare the ye olde/cheapy uPD7751 with the SegaPCM wink (or the K007232 for that matter)

Anyways, Turbo Outrun pwns j00 all etc...


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#6226 11/08/04 07:56 AM
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Yeah - I actually like some of SDI after hearing Daytona's rendition. Still, GA to GA2 is the most startling upgrade in videogame history simply because of how much better the music is in the sequel :-)

#6227 11/08/04 08:17 AM
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Nemesis to Vulcan Venture, Salamander to Salamander 2 smile

Tsch, and you being the Konami bhiatch, lose 100 game music officianado points for that one wink


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#6228 11/08/04 08:43 AM
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I draw a distinction between hardware upgrades and composition quality upgrades. The original Nemesis had kick-ass tunes on relatively weak hardware, which is why they kept reappearing in various remixed forms for the next 15+ years. In Sega-land, OutRun is clearly the benchmark game here - the original doesn't sound as amazing as it did in 1985, but the tunes themselves are so catchy you don't mind what "hardware" you're hearing them on - 2151+SegaPCM, MultiPCM (OutRunners), nV SoundStorm (OutRun 2), or the SST Band jamming on live instruments.

OTOH, the original GA is fairly "meh" on what at the time was pretty capable hardware (I present Marble Madness and Salamander for unbelievers in the power of the YM2151), while GA2 has much better-composed tunes that fit with and enhance the mood of the game.

#6229 11/08/04 09:35 AM
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Fixated on the word upgraded me wink

I have the Gradius Collection OST which has all 4 on it and its very interesting to listen to them in a row and see how its progressed, both the composition and the technology, its definitly evolved into more than the various versions of Outrun have (with the exception of Turbo Outrun going off @ 90 degrees) but, as you say, all versions are emmenently listenable to.
In fact the only thing I was disappointed with in Gradius V was the music, not that its bad mind, just that it doesnt touch base much with any of the previous ones (although thats about the only bad thing I can say about whats probably the best shmup ever made, oooo, controversy!)

The 2151 doesnt suck, it does a good job of doing all the horse work for a lot of mid 80's games, but I think the 2203 that Taito tended to use more was a bit nicer, or they were just generally better with it maybe smile

And the 2610 pwnz it or smth, Ninjawarriors forever wink

Also, mildly off subject, Konami are the only people I know to have gone backwards with audio technology, it took them a few years to catch up again with Gyruss (who cares if it was a one off) smile


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#6230 11/08/04 10:01 AM
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Totally agreed on G5. It's not quite a true Gradius/Parodius/Salamander game without a remix of the Nemesis volcano boss music wink

The 2203 and 2610 are both technically inferior to the 2151 and 3834 as pure FM chips, but Zuntata were really damn good with them. Ninjawarriors forever indeed, and I even like the Psychic Force music.

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