Previous Thread
Next Thread
Print Thread
Page 1 of 3 1 2 3
#6221 11/08/04 02:03 AM
Joined: Jun 2001
Posts: 306
Sixtoe Offline OP
Senior Member
OP Offline
Senior Member
Joined: Jun 2001
Posts: 306
Hello,

Are possible you will you please me to say me when the next version of whun of emm release will be, I am waited with breathing baited by complete make some hour now, and appreciate extremely behave new to tunes listen,

Cheers,

Six... :what:

(yeah, thats what I thought)


http://www.system16.com - The Arcade Museum
#6222 11/08/04 03:17 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
Sorry, I just played sonicbom for the first time and it's put me off Sega music forever wink

#6223 11/08/04 04:42 AM
Joined: Jun 2001
Posts: 306
Sixtoe Offline OP
Senior Member
OP Offline
Senior Member
Joined: Jun 2001
Posts: 306
Why do you think I never asked you to support it? wink

BTW, talking of musical suckage, Im at work so I cant check, but was DD Crew (the set used in M1) a bad dump? Fighting sounds instead of instruments, if not then that still hands down wins teh most sucketh Sega music evah award...


http://www.system16.com - The Arcade Museum
#6224 11/08/04 05:56 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
It's probably a bad dump, but either way Sega during the 80s clearly saved the good music for the multi-68k games. System 16/18 can mostly go away and never be heard again. Especially Tetris. Gah!

I'm going to wash my ears out with some Konami now ;-)

#6225 11/08/04 07:15 AM
Joined: Jun 2001
Posts: 306
Sixtoe Offline OP
Senior Member
OP Offline
Senior Member
Joined: Jun 2001
Posts: 306
While you're mostly correct that a lot of them are pretty crappy, there are some *outstanding* ones (Quartet and Fantasy Zone are both superb examples) and its a tad unfair to compare the ye olde/cheapy uPD7751 with the SegaPCM wink (or the K007232 for that matter)

Anyways, Turbo Outrun pwns j00 all etc...


http://www.system16.com - The Arcade Museum
#6226 11/08/04 07:56 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
Yeah - I actually like some of SDI after hearing Daytona's rendition. Still, GA to GA2 is the most startling upgrade in videogame history simply because of how much better the music is in the sequel :-)

#6227 11/08/04 08:17 AM
Joined: Jun 2001
Posts: 306
Sixtoe Offline OP
Senior Member
OP Offline
Senior Member
Joined: Jun 2001
Posts: 306
Nemesis to Vulcan Venture, Salamander to Salamander 2 smile

Tsch, and you being the Konami bhiatch, lose 100 game music officianado points for that one wink


http://www.system16.com - The Arcade Museum
#6228 11/08/04 08:43 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
I draw a distinction between hardware upgrades and composition quality upgrades. The original Nemesis had kick-ass tunes on relatively weak hardware, which is why they kept reappearing in various remixed forms for the next 15+ years. In Sega-land, OutRun is clearly the benchmark game here - the original doesn't sound as amazing as it did in 1985, but the tunes themselves are so catchy you don't mind what "hardware" you're hearing them on - 2151+SegaPCM, MultiPCM (OutRunners), nV SoundStorm (OutRun 2), or the SST Band jamming on live instruments.

OTOH, the original GA is fairly "meh" on what at the time was pretty capable hardware (I present Marble Madness and Salamander for unbelievers in the power of the YM2151), while GA2 has much better-composed tunes that fit with and enhance the mood of the game.

#6229 11/08/04 09:35 AM
Joined: Jun 2001
Posts: 306
Sixtoe Offline OP
Senior Member
OP Offline
Senior Member
Joined: Jun 2001
Posts: 306
Fixated on the word upgraded me wink

I have the Gradius Collection OST which has all 4 on it and its very interesting to listen to them in a row and see how its progressed, both the composition and the technology, its definitly evolved into more than the various versions of Outrun have (with the exception of Turbo Outrun going off @ 90 degrees) but, as you say, all versions are emmenently listenable to.
In fact the only thing I was disappointed with in Gradius V was the music, not that its bad mind, just that it doesnt touch base much with any of the previous ones (although thats about the only bad thing I can say about whats probably the best shmup ever made, oooo, controversy!)

The 2151 doesnt suck, it does a good job of doing all the horse work for a lot of mid 80's games, but I think the 2203 that Taito tended to use more was a bit nicer, or they were just generally better with it maybe smile

And the 2610 pwnz it or smth, Ninjawarriors forever wink

Also, mildly off subject, Konami are the only people I know to have gone backwards with audio technology, it took them a few years to catch up again with Gyruss (who cares if it was a one off) smile


http://www.system16.com - The Arcade Museum
#6230 11/08/04 10:01 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
Totally agreed on G5. It's not quite a true Gradius/Parodius/Salamander game without a remix of the Nemesis volcano boss music wink

The 2203 and 2610 are both technically inferior to the 2151 and 3834 as pure FM chips, but Zuntata were really damn good with them. Ninjawarriors forever indeed, and I even like the Psychic Force music.

#6231 11/09/04 12:16 AM
Joined: Oct 2002
Posts: 121
L
Member
Offline
Member
L
Joined: Oct 2002
Posts: 121
Quote:
Originally posted by R. Belmont:
The 2203 and 2610 are both technically inferior to the 2151 and 3834 as pure FM chips, but Zuntata were really damn good with them.
Wow, I always thought the YM2610 was way better than the YM2151.

Where does the YM2612 fit in with all this though? Also, sort of off-topic, but what was the difference between the YM2610 and the YM2610B?

#6232 11/09/04 01:04 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
As usual the important part of a post on this thread is missed. "as pure FM chips". The 2610 adds ADPCM channels to make up for the fact that the FM side is essentially the same as the 2203. But a 2151 paired with a quality uncompressed sample player (SegaPCM or Namco C140) will beat the pants off a 2610.

The 2612 is the same chip as the 3834. Nobody's entirely sure why it was made under two part numbers.

#6233 11/09/04 03:12 AM
Joined: Jun 2001
Posts: 306
Sixtoe Offline OP
Senior Member
OP Offline
Senior Member
Joined: Jun 2001
Posts: 306
Could be something as simple as where it was made, maybe the 2612 was the Japanese plants name and the other one was wherever else.

As for the ADPCM players, like you say, a standalone task specific chip is always going to do a better job than a jack of all trades (something I myself am doing something about..)

As for the difference between the 2610 and 2610B its probably just an updated more integrated version of the same chip, like the pstwo is to the ps2.


http://www.system16.com - The Arcade Museum
#6234 11/09/04 04:08 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
The 2610B has one more voice, I can't remember the specifics.

#6235 11/09/04 04:12 AM
Joined: Jun 2001
Posts: 306
Sixtoe Offline OP
Senior Member
OP Offline
Senior Member
Joined: Jun 2001
Posts: 306
Like, Darth Vader or smth?


http://www.system16.com - The Arcade Museum
#6236 11/09/04 03:57 PM
Joined: Jun 2001
Posts: 471
O
Senior Member
Offline
Senior Member
O
Joined: Jun 2001
Posts: 471
I thought the 2612 has an external d/a and the 3834 an internal one, or something like that?

OG.

#6237 11/09/04 07:30 PM
Joined: Oct 2002
Posts: 1,017
M
Senior Member
Offline
Senior Member
M
Joined: Oct 2002
Posts: 1,017
Well, there's clearly some kind of difference, or MAME wouldn't have separate YM3834 and YM2162 defs, would it?

#6238 11/09/04 08:33 PM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
Not necessarily - MAME's big on accuracy, so we specify the exact part present. In MAME, both defs go to the same exact emulation.

#6239 11/09/04 10:07 PM
Joined: Oct 2002
Posts: 1,017
M
Senior Member
Offline
Senior Member
M
Joined: Oct 2002
Posts: 1,017
Then... yeah... that is pretty strange.

#6240 11/10/04 04:43 AM
Joined: Nov 2003
Posts: 804
S
smf Offline
Senior Member
Offline
Senior Member
S
Joined: Nov 2003
Posts: 804
Quote:
Originally posted by Sixtoe:
like the pstwo is to the ps2.
The analogy is messed up because there is no pstwo :-)

Not being able to take a hard drive is annoying, with the unofficial boot disc + ide interface on the broadband adapter the ps2 was starting to look interesting.

smf

#6241 11/10/04 05:14 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
There is a PStwo, it's just Sony didn't call it that even though everyone else already does :-) (Cue a repeat of the "PSX" argument. Better yet, don't).

Anyway, the "original" PS2 is also still sold AFAIK - Square/Enix would revolt otherwise (FF requires the harddisk).

#6242 11/10/04 07:42 PM
Joined: Jun 2001
Posts: 306
Sixtoe Offline OP
Senior Member
OP Offline
Senior Member
Joined: Jun 2001
Posts: 306
ph33r the weird offtopicness & thread hijack laugh


http://www.system16.com - The Arcade Museum
#6243 11/11/04 12:12 AM
Joined: Nov 2003
Posts: 804
S
smf Offline
Senior Member
Offline
Senior Member
S
Joined: Nov 2003
Posts: 804
Quote:
Originally posted by R. Belmont:
Anyway, the "original" PS2 is also still sold AFAIK - Square/Enix would revolt otherwise (FF requires the harddisk).
I imagine they are just clearing stock, but it is a shame about the hard drive. If they'd allowed fitting of a laptop drive even it would have been so sweet.

I've never had a console modified, but I'd love to be able to store ps2 games for quicker load times.

smf

#6244 11/12/04 12:37 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
So just buy one of the "old-style" ones, throw in a mod chip and HDD, and get a boot loader.

#6245 11/12/04 04:21 AM
Joined: May 2002
Posts: 67
N
Member
Offline
Member
N
Joined: May 2002
Posts: 67
I was considering a modded v12... nothing like being able to just pop in whatever you'd like to play and have it boot. The booting from HDD thing is very tempting though, even though I don't like the older models much. I love the design of the new one, so it's a shame they took out the ability for HDD add-on. Hopefully Hong Kong will be able to come up with something eventually.

I thought the YM2610 had only 4 FM voices to the YM2610B's 6, while the SSG/ADPCM layout remained the same.

<3 YM2151! Even into the 90's it was the centerpiece of some great soundtracks, including my personal favorite arcade soundtrack!

There's always something to talk about while waiting for a release :p Or an M1 Targets and To-Do List update, heh.


-nZero
#6246 11/12/04 04:55 AM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
Yeah, the games NMK did for Jaleco had some underrated YM2151 heroics, notably St. Dragon.

#6247 11/13/04 12:24 AM
Joined: Nov 2003
Posts: 804
S
smf Offline
Senior Member
Offline
Senior Member
S
Joined: Nov 2003
Posts: 804
Quote:
Originally posted by R. Belmont:
So just buy one of the "old-style" ones, throw in a mod chip and HDD, and get a boot loader.
Yes of course that is an alternative, but Sony have annoyingly made the new PS2 look almost as cute as the game cube :-)

smf

#6248 11/13/04 03:10 PM
Joined: Jun 2001
Posts: 306
Sixtoe Offline OP
Senior Member
OP Offline
Senior Member
Joined: Jun 2001
Posts: 306
I am, apparently, the only person in the universe who thinks the GC design is arse, its so tall that it wont fit in most hi-fi units and yet still lets you open the lid in a spirited attempting to take all the skin off your fingers every time you change a disc...


http://www.system16.com - The Arcade Museum
#6249 11/13/04 08:54 PM
Joined: Mar 2001
Posts: 16,892
Likes: 51
R
Very Senior Member
Offline
Very Senior Member
R
Joined: Mar 2001
Posts: 16,892
Likes: 51
Well, yes, most people don't actually play consoles in a hi-fi unit. (I stack mine in an unused space in it and pull them out for actual use - my A/V receiver has front-panel S-Video and audio jacks so it works out great).

Page 1 of 3 1 2 3

Moderated by  R. Belmont 

Link Copied to Clipboard
Who's Online Now
0 members (), 21 guests, and 0 robots.
Key: Admin, Global Mod, Mod
ShoutChat
Comment Guidelines: Do post respectful and insightful comments. Don't flame, hate, spam.
Forum Statistics
Forums9
Topics9,070
Posts118,930
Members5,014
Most Online890
Jan 17th, 2020
Our Sponsor
These forums are sponsored by Superior Solitaire, an ad-free card game collection for macOS and iOS. Download it today!

Superior Solitaire
Forum hosted by www.retrogamesformac.com