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Originally Posted by Anna Wu
SVN r8714
pc6001 driver

Kale, MESSUI show me 2x Cartslots as devices. I think the second device should be called " Cassette ".

[Linked Image from img693.imageshack.us]

Toshiba Pasopia7

Lost Queen (tape images)
It seems, the game is working on Takeda�s emulator.
You need to start as first the debug version (LQDBG.cas) instead of the normal version (LQ.cas).

[Linked Image from img811.imageshack.us]

Mount LQDBG.cas
CLOAD
Mount LQMC.cas
RUN

[Linked Image from img10.imageshack.us]

Tower of Wizard (tape images)

Mount TOW.cas
CLOAD
Mount TOWMAC.cas
RUN

But it is better to use the debug version too.

[Linked Image from img64.imageshack.us]

What is 'Debug version'?

Is this homebrew soft, and debug version is something which uses less hardware features, or is debug(ged) version a 'fixed' version of the game for use in emulators?

It sounds a bit strange ;-)

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Anna Wu Offline OP
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The debugged version is a fixed version of the game for use in emulators.

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Originally Posted by Anna Wu
The debugged version is a fixed version of the game for use in emulators.

it sounds like Kale should find what they changed, and emulate the missing features properly instead then ;-)

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Originally Posted by Anna Wu
SVN r8714
pc6001 driver

Kale, MESSUI show me 2x Cartslots as devices. I think the second device should be called " Cassette ".

Yes, I'm aware, as I've said in the commit that's just an ugly hack that I've implemented in order to not get nuts with the MCU crapness ... remember that basically I don't have ANY docs for this system, so anything that I do is just based on guesses ... I've also fixed a loading bug with it, so you can now load almost every mode 1/2 PC-6001 software, and that might help if somebody wants to fix the cassette loading.

Originally Posted by etabeta78
as long as it is coded as a cart slot, its name cannot be changed.

also, I start wondering if the .p6 and .cas are really representation of the content of the cassettes or if they only are memory snapshots of the loaded program (like .t64 files for the C64). if they latter, they are not cassette images at all and it would mean no real tape could be re-created starting from them...

I hope to obtain a pc6001 wav file, eventually

If you check PD "MyCom Basic" games there are .wav version of them. And yes, I agree too that they are just memory snapshots.

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Short graphic test on the phc25 and pc6001 driver.
Basic listing:

Quote
10 SCREEN 2,1,1:CLS
20 FOR X=0 TO 8
30 LINE(X*24,0)-(X*24+16,191),X,BF
40 NEXT

MESS phc25 driver (cannot test)

[Linked Image from img838.imageshack.us]

MESS pc6001 driver (cannot test)

[Linked Image from img203.imageshack.us]

Sanyo PHC-25 Emulator (European version)

[Linked Image from img413.imageshack.us]

Sanyo PHC-25 Emulator (Japanese version)

[Linked Image from img41.imageshack.us]


NEC PC6001

Virtual NEC Trek (US version)

[Linked Image from img62.imageshack.us]

PC-6001VW (Japanese version)

[Linked Image from img29.imageshack.us]

iP6 Plus (Japanese version)

[Linked Image from img820.imageshack.us]

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Yes, phc25 does not have MC6847 graphics mode signals hooked up correctly. Haven't had time to work on stuff, playing GTA IV smile

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I'll try to see what's going on, could be an interesting thing actually.

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Paste function (internal menu)
To insert one line seems not to be a problem but with multiple lines.
A correct multiple line support make the life easier. smile

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it already works fine in many drivers. not in all of them, unfortunately (the issue you see is probably the same as the one reported by Tafoid in bugzilla #1865 - http://bugzilla.mess.org/show_bug.cgi?id=1865 )

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In this matter, I was talking about the 2 drivers above.

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