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#76341 01/20/12 12:16 AM
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Misty Offline OP
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I was wondering if the AO devs might be willing to release the source for AO's S98 engine. I was reading over the S98 thread and was taking a look at the source to the KBM plugin the AO engine is based on, but it seems pretty Windows-centric. I'm not too familiar with C and it seemed like a pain to genericize, so I thought I'd see if I could start with something where it's already been done. wink

Misty #76623 01/30/12 09:34 PM
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I don't recall it being *that* hard to deal with, but I'll see about including it in the next AOSDK.

R. Belmont #76838 02/04/12 03:05 AM
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That would be great - I'd love to see it in the next AOSDK. Thanks!

Realized I should have posted this in the AOSDK thread after making this one, sorry.


Moderated by  R. Belmont, Richard Bannister 

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