Yeah, Arbee pointed out that Madden 64 exhibits the same behavior. He can also vouch for the fact that I have a fix in my local tree that somehow rectifies both the audio lag in Mario 64
and doesn't break Madden 64 or Pok�mon Puzzle League, but I haven't had the necessary 'net access at home until this evening to do a diff and figure out just what the hell it was that actually fixed it locally.