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#7962 03/05/06 01:46 AM
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@R.Belmont: Now you see, I was right smile

#7963 03/05/06 01:55 AM
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No, it is techically impossible for that to have any affect on S12 games. You have done something else to your system that is causing that effect.

#7964 03/05/06 02:00 AM
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Don´t be modest, you´ve done great job! I don´t say there are great improvements in S12 games but they really work a bit better now!

#7965 03/05/06 02:37 AM
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I'm not being modest. It is completely impossible for any changes in that DLL to affect System 12. It is not even loaded when you are playing System 12 games.

#7966 03/05/06 02:49 AM
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Ok, you´re right, I´ve just compared the old version with the new one. There aren´t any changes to S12 games. Will this games work better at Zinc 1.2?

#7967 03/05/06 04:27 AM
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There are some internal improvements because we understand the hardware better now, but I wouldn't expect them to get faster.

#7968 03/05/06 09:39 AM
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Tekken2:

Old dll: menus with ~70 fps, in game with 85 fps
New dll: menus with more than 200 fps (can't really read the value, menus are gone too fast wink ), in game with ~130 fps.

Using an Athlon XP Barton with ~2,2 GHz.

smile

#7969 03/05/06 10:25 AM
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Nice smile

#7970 03/05/06 01:24 PM
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R. Belmont! I LOVE YOU!! smile

you go to port this dll for linux? please make it!!


p0ng
#7971 03/05/06 02:27 PM
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I would try this myself, but I'm using ZiNc GUI (EmuLoader wasn't cooperating at all) and it is fairly determined that I do not have any System 11 games whatsoever.

Reminds me why I deleted all of my ZiNc files and promised never to use it again until version 1.2 was out. I'll be happy to try that whenever it comes out actually, but I have delclared version 1.1 to be effectively unusable.

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