I also think that this PS3 WWISE OGG/WAV support thing from a few threads down is a great idea if it's executed well and can suck in the complete playlist from a PS3/360 PCK file into AO without having to use any manual software to extract them to listen
Personally I'd love to see support for more console-native formats, e.g. Sony .VAG and Xbox / Xbox 360 .VGM (I think that's the container format, anyway), since players exist for the former and decryptors exist for the latter. However, I suspect that supporting WWISE/FMOD/Bink container formats would be kind of annoying to implement and might incur wrath from the relevant companies.
Also, your post was really hard to read, as it lacked commas and periods in a number of important place. As-is your post reads like a hyperventilating, over-excited teenager talking about anime.