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Originally Posted By qmc2
Yes, it could be added... I'll do it soon smile!

EDIT: added in SVN r4356 wink.


Thank you very much for adding that smile

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smile


"A user interface is like a joke. If you have to explain it, it's not that good."
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It was no big deal, otherwise it would've been postponed (aka put on the TODO list smile ).


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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I think I've already suggested it before but I cannot remember, so I'm going to request it again... smile

Is there any way to make those 3D models to work inside QMC2? Such as the 3Darcade website 'flash' previews, that displays the cabinet rotating. This would be a kickass feature in QMC2!!

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Yes, you did smile! It's on the TODO list... well, doing it natively would require QtDeclarative / QML, something I'm gonna start with real soon anyway for the long-awaited 'Arcade Mode' (which will be re-done in QML)... this has a higher priority right now and is a major task wink.

BUT: yes, when you've installed the Flash plugin, you could also run it in the browser... the notes-template feature is a good place for that smile! I'll perhaps add something like that to my example template soon...


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The Shockwave Player works in QtWebKit, but only for the 32-bit version... the plugin doesn't work in non-IE 64-bit browsers. That's a known issue, but Adobe probably doesn't care.



Apart from that the main problem is that the 3D preview URLs aren't easy to 'guess' wink...


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Regarding native support for 3D arcade models through QML / Qt 3D (which is definitely desirable because of Shockwave's platform restrictions, see above), the currently supported mesh format plugins are listed here (Qt 5):

http://doc-snapshot.qt-project.org/5.0/qt3d-index.html#asset-loading

This limits the models QMC2 will be able to render to the 3D Studio Max format (which is also available in Qt 4.8, but requires Qt 3D as an add-on). Not all models are available in 3ds max format, but most of them... and there are probably/hopefully converters for some of the other formats.


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Originally Posted By qmc2
this has a higher priority right now and is a major task wink


Please, rise the priority of this item too:

Quote:

Add a nicer 'quick-search' function (replacing the default keyboard-search implementation inherited from QAbstractItemView) to all 4 game/machine list views and the software-list views including a pop-up editor to display and customize the search string


smile


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The priority is not very high because there already IS a nice search function... however, it will be done, sooner or later smile.


A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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How I can show icons?
Both in bar and in default template?

Ps.: When I click in clean all caches of the emulator, nothing happens frown


"A user interface is like a joke. If you have to explain it, it's not that good."
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