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Joined: Jul 2007
Posts: 4,625
Very Senior Member
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Very Senior Member
Joined: Jul 2007
Posts: 4,625 |
You can click Driver status then the Game list aligns alphabetically with good being scrollable first You reminded me of what.  Keyword: Arcade mode thing
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Jul 2007
Posts: 4,625
Very Senior Member
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Very Senior Member
Joined: Jul 2007
Posts: 4,625 |
I like to have a scrollbar for the game title buttons. So a faster movement is possible. Maybe with mouse wheel support?
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
@B2K24: yeah, I wanted to answer that myself in the first place, but it's not the same as what the OP requested. It's OK as a work-around until there's an advanced filter mechanism though  .
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
Anna: mouse wheel / mouse dragging is already supported... but a scroll-bar would actually hurt.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Jul 2007
Posts: 4,625
Very Senior Member
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Very Senior Member
Joined: Jul 2007
Posts: 4,625 |
Anna: mouse wheel / mouse dragging is already supported... but a scroll-bar would actually hurt. You are right. It seems my wheel is broken or contaminated. Just another mouse tested. 
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
Ah, OK  !
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: Mar 2008
Posts: 1,049
Very Senior Member
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OP
Very Senior Member
Joined: Mar 2008
Posts: 1,049 |
Just a small question: QMC2 could know the information that is show in "System information" from MAME/MESS? If the answer is true, itīs possible to create macro for use them this info in templates? I have some ideas for use for example, inform to use if the drive needs Sample, don't search preview images if Video is none (for example, Pinball or Fruit machines, or drivers like Merlin, etc.), create a link for source of a drive online (example: http://mamedev.org/source/src/mame/drivers/sms.c.html) And of couse, create a new column with drive informations (Audio, Video, Driver, etc.) These would be very useful and flexible macros 
"A user interface is like a joke. If you have to explain it, it's not that good."
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
What do you mean? System information is a synonym for game-/machine-information, which is supported as you know  . Also, you can look up the supported macros in the wiki!
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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Joined: May 2008
Posts: 4,930 Likes: 24
Very Senior Member
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Very Senior Member
Joined: May 2008
Posts: 4,930 Likes: 24 |
OK, you're apparently asking for some not-yet-available data from -listxml... mapping those to system-notes macros is possible, though the data would have to be treated specifically, and that means an even bigger memory footprint and processing overhead. However, some of it may sooner or later be supported as separate game/machine data columns in the views, and at that point made available to system-notes macros as well.
A mind is like a parachute. It doesn't work unless it's open. [Frank Zappa]
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